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“Unity”
Showing 25–48 of 241 for “Unity”
- 0.645score
KitWright Unity MCP
kitwright
Unity Editor MCP server: execute_code, screenshots, input simulation, play mode automation.
ConnectorAFreshness: A★ 33 - 0.627score
unity-git-worktree
keijiro
Use when creating a git worktree for a Unity project, or working in one that has no Library yet.
SkillAFreshness: A★ 14Claude Code +9 - 0.568score
unity-ci-github-actions
rachitkumarrastogi
Use to inspect Unity CI: GitHub Actions workflows, Jenkins, Unity Cloud Build, Git LFS, and Plastic SCM project config.
SkillBFreshness: B★ 5Claude Code +9 - 0.571score
unity-cinemachine
rachitkumarrastogi
Use to audit Cinemachine / camera rigs: package presence, virtual cameras, and prefab usage (Unity 6 productivity / storytelling stack).
SkillBFreshness: B★ 5Claude Code +9 - 0.541score
unity-shader-style
keijiro
Shader coding style for Unity projects.
SkillCFreshness: C★ 14Claude Code +9 - 0.659score
databricks-unity-catalog
databricksOfficial
Unity Catalog governance, access control, and observability.
SkillAFreshness: A★ 369Claude Code +9 - 0.656score
databricks-unity-catalog
Kilo-Org
Unity Catalog system tables and volumes.
SkillAFreshness: A★ 195Claude Code +9 - 0.404score
unity-build
minsley
Build a Unity project in batch mode — StandaloneLinux64, WebGL, or Android targets
SkillDFreshness: DClaude Code +9 - 0.541score
unity-csharp-style
keijiro
C# coding style for Unity projects.
SkillCFreshness: C★ 14Claude Code +9 - 0.564score
unity-textmeshpro
AndreySkyFoxSidorov
TextMeshPro setup, review, and optimization for Unity UI and world text.
SkillCFreshness: C★ 27Claude Code +9 - 0.556score
unity-performance
AndreySkyFoxSidorov
Profile and optimize Unity projects without overengineering.
SkillCFreshness: C★ 27Claude Code +9 - 0.573score
unity-localization
rachitkumarrastogi
Use when auditing Unity Localization: Locale assets, string tables, and package setup for multi-language shipping.
SkillBFreshness: B★ 5Claude Code +9 - 0.564score
unity-collection-pool
AndreySkyFoxSidorov
Use Unity collection pools on measured hot paths.
SkillCFreshness: C★ 27Claude Code +9 - 0.627score
unity-pipeline-commands
keijiro
Use when running `unity command` — finding commands and keeping calls cheap.
SkillAFreshness: A★ 14Claude Code +9 - 0.584score
unity-create-project
keijiro
Use when creating a new minimal Unity project.
SkillBFreshness: B★ 14Claude Code +9 - 0.467score
unity-ui-polish
aluminumBath
Create and refine polished responsive Unity UI, menus, HUDs, mobile layouts, accessibility, feedback states, and UI Toolkit or uGUI implementations.
SkillCFreshness: CClaude Code +9 - 0.518score
desarrollador-unity
tontojil
Desarrollo de juegos en Unity 6 LTS con URP/HDRP, C#, optimización, addressables y buenas prácticas.
SkillBFreshness: BClaude Code +9 - 0.545score
commercial-unity-game
FunplayAI
Use this when designing, building, or auditing a commercial-grade Unity mobile/F2P game beyond prototype scope, including architecture, save data, data-driven…
SkillCFreshness: C★ 10Claude Code +9 - 0.582score
unity-2d-pixel-perfect
Hb-zzz-momo
Pixel art that renders soft, shimmering or seam-ridden in Unity 2D — camera, import and snapping settings across both components called PixelPerfectCamera.
SkillAFreshness: A★ 1Claude Code +9 - 0.553score
blazium-games-unity
blazium-games
Unity package com.blazium.games for Blazium Games login, lobby, bugs, progress, and the dedicated server.
SkillAFreshness: AClaude Code +9 - 0.574score
unity-llm-integration
rachitkumarrastogi
Use when adding LLM/chat/RAG features to a Unity game or tool: API keys, prompt assets, safety, latency, and server-side vs client-side calls.
SkillBFreshness: B★ 5Claude Code +9 - 0.595score
Unity API Documentation
Codeturion
Accurate Unity API docs (2022/2023/6) for AI agents.
ConnectorAFreshness: ALocalRead-only★ 67↓ 58/wkClaude Code +5 - 0.467score
unity-animation
aluminumBath
Build and validate Unity Animator, Animation Rigging, avatars, root motion, state machines, blend trees, transitions, IK, and imported clips.
SkillCFreshness: CClaude Code +9 - 0.564score
unity-csharp-fundamentals
AndreySkyFoxSidorov
Safe Unity C# fundamentals for this MCP project.
SkillCFreshness: C★ 27Claude Code +9