Unity API Documentation
Accurate Unity API docs (2022/2023/6) for AI agents.
Connector by Codeturion · GitHub account verified by the MCP Registry
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Permissions
What this server can do and what it asks for, from its tool list, install config and code. Checked Oct 25, 2026.
- Tools
- 5 read · 0 write · 0 deleteRead-only
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Python package
Tools by what they do 5
Read from the source code; the running server may list different tools.
Read 5 · Look things up without changing anything.
get_class_referenceget_deprecation_warningsget_method_signatureget_namespacesearch_unity_api
Secrets and settings it asks for
Other settings (environment variables or headers).
UNITY_PROJECT_PATHUNITY_VERSION
Network hosts it talks to 1
github.com· found in code
Files it touches
- Your home directory (~)
~/Unity/Hub/Editor
Tools (5)
Read from the source code; the running server may differ. Descriptions are the server’s own words; hidden characters are shown as [U+…].
get_class_referenceGet a complete reference card for a Unity class — all public methods, properties, fields, and events. Use this when you want to see everything available on a class at a glance. Args: class_name: Class name with or without namespace. Examples: "Rigidbody", "Tilemap", "InputAction", "SceneManager"
get_deprecation_warningsCheck whether a Unity class, method, or property is deprecated, and find the replacement. Use this before using any API you suspect might be outdated. Catches common mistakes like using FindObjectOfType (deprecated) instead of FindAnyObjectByType. Args: name: Class or member name to check. Examples: "WWW", "FindObjectOfType", "GUIText", "UnityEngine.Component.BroadcastMessage"
get_method_signatureLook up the exact signature of a Unity API member by fully-qualified name. Use this when you know the specific API (e.g. from autocomplete or docs reference) and need its exact parameters, return type, and deprecation status. Args: fqn: Fully-qualified name, e.g. "UnityEngine.Physics.Raycast" or "UnityEngine.SceneManagement.SceneManager.LoadScene" Method overloads include params: "UnityEngine.Physics.Raycast(UnityEngine.Ray)"
get_namespaceFind the correct namespace and using directive for a Unity class or member. Use this when you need to know which namespace to import for a Unity type. Args: name: Class or member name, e.g. "SceneManager", "NavMeshAgent", "Rigidbody"
search_unity_apiSearch Unity API documentation by keyword. Use this to find Unity classes, methods, properties, and fields. Returns ranked results with summaries. Args: query: Search terms (e.g. "Physics Raycast", "SceneManager load", "Transform position") n_results: Max results to return (default 5, max 20) member_type: Optional filter — "type", "method", "property", "field", or "event"
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- Stars
- 67
- Forks
- 6
- Open issues
- 13
- Weekly downloads
- 58
- Last commit
- Oct 12, 2026 (17 days ago)
- Last release
- Oct 11, 2026 (17 days ago)
- Last package publish
- Oct 11, 2026 (17 days ago)
From GitHub (fetched Oct 24, 2026) and the package registry.
Details
- Registry name
io.github.Codeturion/unity-api-mcp- Version
- 2.1.1
- Auth
- No auth
- Packages
- pypi unity-api-mcp
- License
- MIT
- Repository
- github.com/Codeturion/unity-api-mcp
- First seen
- Oct 24, 2026
- Last checked
- Oct 25, 2026
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Cite this page
Unity API Documentation MCP server. Agent Mart. https://agentmart.dev/connectors/codeturion-unity-api-mcp (last updated 2026-10-25)