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unity-animation

Build and validate Unity Animator, Animation Rigging, avatars, root motion, state machines, blend trees, transitions, IK, and imported clips.

Skill by aluminumBath

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/aluminumbath-unity-animation

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Build and validate Unity Animator, Animation Rigging, avatars, root motion, state machines, blend trees, transitions, IK, and imported clips.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/unity-animation

What's inside

Skill name
unity-animation
Description
Build and validate Unity Animator, Animation Rigging, avatars, root motion, state machines, blend trees, transitions, IK, and imported clips.
License
MIT
Instructions
18 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Unity Animation

Validate avatar mapping and source rig before building controllers.

Check:
- Humanoid versus Generic choice
- root node and root motion ownership
- clip ranges, loop pose, foot IK, and cycle offset
- transition interruption and exit-time behavior
- parameter naming and write ownership
- foot sliding, contact stability, clipping, and joint collapse
- Animator layer masks and additive assumptions
- animation events and duplicated callbacks
- network or save-state implications

Avoid controllers with uncontrolled Any State transitions and ambiguous
parameters written from many systems.

From aluminumBath/unity-meshy-studio, MIT.

More from aluminumBath/unity-meshy-studio

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Last commit (this folder)
Jul 12, 2026 (3 months ago)
Last release
Jul 12, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

unity-animation skill. Agent Mart. https://agentmart.dev/skills/aluminumbath-unity-animation (last updated 2026-10-24)