unity-localization
Use when auditing Unity Localization: Locale assets, string tables, and package setup for multi-language shipping.
Skill by rachitkumarrastogi
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/rachitkumarrastogi-unity-localization
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/unity-localization
What's inside
- Skill name
unity-localization- Description
- Use when auditing Unity Localization: Locale assets, string tables, and package setup for multi-language shipping.
- License
- unknown
- Instructions
- 20 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
The license isn't open source, so the instructions aren't shown here. Read SKILL.md on GitHub
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Use when prefabs/scenes show Missing Script or pink materials: triage broken script and asset GUID references and decide fix order.
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Use for Addressables groups, remote vs local content, localization tables, and shipping catalogs without bloating the player.
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Use for Unity Input: legacy InputManager axes and New Input System .inputactions action maps, bindings, and player controls.
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unity-adaptive-performance
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Use for Adaptive Performance and Project Auditor: thermal/bottleneck scalers and static project health (Unity 6.4–6.5 optimization story).
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unity-build-size-optimization
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unity-memory-asset-pressure
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Use to find memory/disk pressure from assets: large files, textures, audio, video, ML models, and Addressables that should be remote.
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unity-runtime-performance
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Use for runtime performance triage from the project filesystem: quality tiers, graphics/URP-HDRP settings, lighting, large assets, scene complexity proxies…
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unity-assembly-architecture
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Use for asmdef architecture: assembly graph, cycles, execution order, scripting defines, and which assembly owns a script path.
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Signals
- Stars
- 5
- Forks
- 3
- Open issues
- 0
- Last commit (this folder)
- Aug 4, 2026 (2 months ago)
- Last release
- Feb 17, 2026 (8 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- License unknown
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
unity-localization skill. Agent Mart. https://agentmart.dev/skills/rachitkumarrastogi-unity-localization (last updated 2026-10-24)