renderdoc-shader-review
Review shader behavior for a RenderDoc event, including stage roles, bindings, constant buffers, and likely issues.
Skill by Kirkice
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: data
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/renderdoc-shader-review
What's inside
- Skill name
renderdoc-shader-review- Description
- Review shader behavior for a RenderDoc event, including stage roles, bindings, constant buffers, and likely issues. Use when asked to analyze a shader, explain shader-stage behavior, inspect bindings, review constant data, or suggest shader optimizations from a RenderDoc capture.
- License
- MIT
- Instructions
- 39 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- openai.yaml · agents/
SKILL.md (first lines)
# RenderDoc Shader Review Review shader behavior in context, not as isolated source text. ## Workflow 1. Resolve capture state. Call `renderdoc_openCapture` if needed. 2. Resolve the target event. Use `renderdoc_getSelectionContext` for current-selection questions. Call `renderdoc_getEventDetails` for the target EID. 3. Gather shader-side evidence. Call `renderdoc_getShaderInfo` first for stage summaries, bindings, samplers, and decoded constant buffers. Call `renderdoc_getPipelineState` when broader graphics state or render-target context matters. 4. Read source only when needed. Call `renderdoc_getShaderSource` only when the user explicitly asks for code, source-level review, or line-specific reasoning. 5. Map back to project code when helpful. Call `renderdoc_findProjectImplementation` if the user asks where the shader or pass lives in the workspace. ## Output Report: - Which shader stages matter most for the target event - Important bindings, samplers, or constant-buffer values - The likely job of the shader in the pass - Concrete issues or optimization ideas, marked as confirmed or inferred ## Guardrails - Do not dump raw shader code unless requested. - Do not discuss shader optimization in a vacuum; tie it to the event and pass context. - Distinguish source facts from performance hypotheses. - If replay-only shader inspection is unavailable, say that clearly.
From Kirkice/renderdoc-for-vscode, MIT.
More from Kirkice/renderdoc-for-vscode
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-shader-optimization
Kirkice
Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-frame-overview
Kirkice
Summarize the structure of a RenderDoc capture and identify its top-level passes, markers, and likely inspection targets.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-performance-investigation
Kirkice
Investigate performance bottlenecks in a RenderDoc capture and explain which passes or draws are expensive and why.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-buffer-inspector
Kirkice
Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-replay-recovery-helper
Kirkice
Recover from missing RenderDoc capture or replay state before attempting deeper analysis.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-pass-to-project-mapping
Kirkice
Map RenderDoc passes, events, and shaders back to likely project-side source files and implementation points.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-texture-trace
Kirkice
Trace how a texture is produced, consumed, and related to passes in a RenderDoc capture.
SkillCFreshness: C★ 44Claude Code +9 - 0.556score
renderdoc-capture-diff
Kirkice
Compare two RenderDoc captures and explain metadata and resource footprint changes without inventing timing evidence.
SkillCFreshness: C★ 44Claude Code +9 - 0.303score
renderdoc-replay-diagnostics
Kirkice
No description from the publisher yet.
SkillCFreshness: C★ 44Claude Code +9
Signals
- Stars
- 44
- Forks
- 8
- Open issues
- 1
- Last commit (this folder)
- Jul 1, 2026 (4 months ago)
- Last release
- May 22, 2026 (5 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Kirkice/renderdoc-for-vscode
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Kirkice
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-shader-optimization
Kirkice
Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-pass-to-project-mapping
Kirkice
Map RenderDoc passes, events, and shaders back to likely project-side source files and implementation points.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-texture-trace
Kirkice
Trace how a texture is produced, consumed, and related to passes in a RenderDoc capture.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9
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Cite this page
renderdoc-shader-review skill. Agent Mart. https://agentmart.dev/skills/kirkice-renderdoc-shader-review (last updated 2026-10-24)