renderdoc-shader-optimization
Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
Skill by Kirkice
Chalk Labs
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/kirkice-renderdoc-shader-optimization
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 26, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/renderdoc-shader-optimization
What's inside
- Skill name
renderdoc-shader-optimization- Description
- Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
- License
- MIT
- Instructions
- 13 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- openai.yaml · agents/
SKILL.md (first lines)
# RenderDoc Shader Optimization 1. Resolve the current capture and identify the focused or user-provided event. 2. Call `renderdoc_findShaderVariants` when the shader name or resource is ambiguous. 3. Call `renderdoc_getShaderInfo` for stage metadata, bindings, and constant buffers. 4. Call `renderdoc_getShaderSource` only when source/disassembly is needed. 5. Call `renderdoc_getActionTimings` or `renderdoc_generatePerformanceReport` for the same EID before claiming a shader is expensive. 6. If the result includes `evidenceWorkflow.mali`, run the configured Mali/offline compiler workflow separately; never infer Mali results from source or GPU timings. 7. Map the shader back to project code with `renderdoc_findProjectImplementation` when requested. Evidence chain: preserve the event ID, stage, shader identity, source availability, binding/constant-buffer summaries, and timing rows together. Report each conclusion as confirmed, inferred, or requiring verification. Separate captured facts from optimization hypotheses. Do not infer shader cost from source complexity alone.
From Kirkice/renderdoc-for-vscode, MIT.
More from Kirkice/renderdoc-for-vscode
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-texture-trace
Kirkice
Trace how a texture is produced, consumed, and related to passes in a RenderDoc capture.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-frame-overview
Kirkice
Summarize the structure of a RenderDoc capture and identify its top-level passes, markers, and likely inspection targets.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-performance-investigation
Kirkice
Investigate performance bottlenecks in a RenderDoc capture and explain which passes or draws are expensive and why.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-shader-review
Kirkice
Review shader behavior for a RenderDoc event, including stage roles, bindings, constant buffers, and likely issues.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-buffer-inspector
Kirkice
Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-replay-recovery-helper
Kirkice
Recover from missing RenderDoc capture or replay state before attempting deeper analysis.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-pass-to-project-mapping
Kirkice
Map RenderDoc passes, events, and shaders back to likely project-side source files and implementation points.
SkillCFreshness: C★ 44Claude Code +9 - 0.556score
renderdoc-capture-diff
Kirkice
Compare two RenderDoc captures and explain metadata and resource footprint changes without inventing timing evidence.
SkillCFreshness: C★ 44Claude Code +9 - 0.303score
renderdoc-replay-diagnostics
Kirkice
No description from the publisher yet.
SkillCFreshness: C★ 44Claude Code +9
Signals
- Stars
- 44
- Forks
- 8
- Open issues
- 1
- Last commit (this folder)
- Jul 30, 2026 (3 months ago)
- Last release
- May 22, 2026 (5 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Kirkice/renderdoc-for-vscode
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Kirkice
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-texture-trace
Kirkice
Trace how a texture is produced, consumed, and related to passes in a RenderDoc capture.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-frame-overview
Kirkice
Summarize the structure of a RenderDoc capture and identify its top-level passes, markers, and likely inspection targets.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-performance-investigation
Kirkice
Investigate performance bottlenecks in a RenderDoc capture and explain which passes or draws are expensive and why.
SkillCFreshness: C★ 44Claude Code +9
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Cite this page
renderdoc-shader-optimization skill. Agent Mart. https://agentmart.dev/skills/kirkice-renderdoc-shader-optimization (last updated 2026-10-24)