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renderdoc-buffer-inspector

Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context.

Skill by Kirkice

IndexedMIT★ 44
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/kirkice-renderdoc-buffer-inspector

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context. Use when asked to inspect a GPU buffer, constant-buffer contents, structured data, or the meaning of selected buffer bytes in a RenderDoc capture.

Use cases: data

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Secrets
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/renderdoc-buffer-inspector

What's inside

Skill name
renderdoc-buffer-inspector
Description
Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context. Use when asked to inspect a GPU buffer, constant-buffer contents, structured data, or the meaning of selected buffer bytes in a RenderDoc capture.
License
MIT
Instructions
38 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • openai.yaml · agents/

SKILL.md (first lines)

# RenderDoc Buffer Inspector

Inspect buffers carefully and incrementally so the answer stays grounded and readable.

## Workflow

1. Resolve capture state.
Call `renderdoc_openCapture` if needed.

2. Identify the target buffer exactly.
Use `renderdoc_getSelectionContext` for selected resources.
Call `renderdoc_getResourceDetail` first to confirm the resource is a buffer and to capture size and role.

3. Read a small slice before reading more.
Call `renderdoc_getBufferContents` with a narrow `offset` and `len` by default.
Page outward only if the user asks for more or the first slice is clearly insufficient.

4. Add event context when needed.
Call `renderdoc_findDrawsByResourceId` or `renderdoc_getEventDetails` if the meaning of the data depends on how the buffer is used.

5. Prefer decoded constant-buffer views when available.
If the question is really about bound constant values at an event, use shader and pipeline inspection before falling back to raw bytes.

## Output

Explain:
- What the buffer appears to be used for
- Which slice was inspected
- What patterns or values are visible
- What follow-up read would be most useful if the answer is still incomplete

## Guardrails

- Do not dump huge byte ranges by default.
- Do not pretend raw bytes are fully decoded structures unless the schema is known.
- If the resource is not a buffer, say so and pivot to the correct resource explanation.

From Kirkice/renderdoc-for-vscode, MIT.

More from Kirkice/renderdoc-for-vscode

Signals

Stars
44
Forks
8
Open issues
1
Last commit (this folder)
Jul 1, 2026 (4 months ago)
Last release
May 22, 2026 (5 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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renderdoc-buffer-inspector skill. Agent Mart. https://agentmart.dev/skills/kirkice-renderdoc-buffer-inspector (last updated 2026-10-24)