renderdoc-buffer-inspector
Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context.
Skill by Kirkice
Chalk Labs
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/kirkice-renderdoc-buffer-inspector
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: data
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/renderdoc-buffer-inspector
What's inside
- Skill name
renderdoc-buffer-inspector- Description
- Inspect buffer resources and their contents in a RenderDoc capture, including raw bytes and event context. Use when asked to inspect a GPU buffer, constant-buffer contents, structured data, or the meaning of selected buffer bytes in a RenderDoc capture.
- License
- MIT
- Instructions
- 38 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- openai.yaml · agents/
SKILL.md (first lines)
# RenderDoc Buffer Inspector Inspect buffers carefully and incrementally so the answer stays grounded and readable. ## Workflow 1. Resolve capture state. Call `renderdoc_openCapture` if needed. 2. Identify the target buffer exactly. Use `renderdoc_getSelectionContext` for selected resources. Call `renderdoc_getResourceDetail` first to confirm the resource is a buffer and to capture size and role. 3. Read a small slice before reading more. Call `renderdoc_getBufferContents` with a narrow `offset` and `len` by default. Page outward only if the user asks for more or the first slice is clearly insufficient. 4. Add event context when needed. Call `renderdoc_findDrawsByResourceId` or `renderdoc_getEventDetails` if the meaning of the data depends on how the buffer is used. 5. Prefer decoded constant-buffer views when available. If the question is really about bound constant values at an event, use shader and pipeline inspection before falling back to raw bytes. ## Output Explain: - What the buffer appears to be used for - Which slice was inspected - What patterns or values are visible - What follow-up read would be most useful if the answer is still incomplete ## Guardrails - Do not dump huge byte ranges by default. - Do not pretend raw bytes are fully decoded structures unless the schema is known. - If the resource is not a buffer, say so and pivot to the correct resource explanation.
From Kirkice/renderdoc-for-vscode, MIT.
More from Kirkice/renderdoc-for-vscode
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-shader-optimization
Kirkice
Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-frame-overview
Kirkice
Summarize the structure of a RenderDoc capture and identify its top-level passes, markers, and likely inspection targets.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-performance-investigation
Kirkice
Investigate performance bottlenecks in a RenderDoc capture and explain which passes or draws are expensive and why.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-replay-recovery-helper
Kirkice
Recover from missing RenderDoc capture or replay state before attempting deeper analysis.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-shader-review
Kirkice
Review shader behavior for a RenderDoc event, including stage roles, bindings, constant buffers, and likely issues.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-pass-to-project-mapping
Kirkice
Map RenderDoc passes, events, and shaders back to likely project-side source files and implementation points.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-texture-trace
Kirkice
Trace how a texture is produced, consumed, and related to passes in a RenderDoc capture.
SkillCFreshness: C★ 44Claude Code +9 - 0.556score
renderdoc-capture-diff
Kirkice
Compare two RenderDoc captures and explain metadata and resource footprint changes without inventing timing evidence.
SkillCFreshness: C★ 44Claude Code +9 - 0.303score
renderdoc-replay-diagnostics
Kirkice
No description from the publisher yet.
SkillCFreshness: C★ 44Claude Code +9
Signals
- Stars
- 44
- Forks
- 8
- Open issues
- 1
- Last commit (this folder)
- Jul 1, 2026 (4 months ago)
- Last release
- May 22, 2026 (5 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/Kirkice/renderdoc-for-vscode
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Kirkice
- 0.617score
renderdoc-app-launch-capture
Kirkice
Launch a Windows executable or Android application through RenderDoc and capture a frame from the active session.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-performance-report
Kirkice
Generate an evidence-based RenderDoc performance and resource footprint report from the current capture.
SkillBFreshness: B★ 44Claude Code +9 - 0.606score
renderdoc-shader-optimization
Kirkice
Review captured shader variants, bindings, source, and timing evidence to identify shader optimization opportunities.
SkillBFreshness: B★ 44Claude Code +9 - 0.567score
renderdoc-current-selection-explainer
Kirkice
Explain the currently selected RenderDoc draw, event, or resource in practical terms.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-frame-overview
Kirkice
Summarize the structure of a RenderDoc capture and identify its top-level passes, markers, and likely inspection targets.
SkillCFreshness: C★ 44Claude Code +9 - 0.567score
renderdoc-performance-investigation
Kirkice
Investigate performance bottlenecks in a RenderDoc capture and explain which passes or draws are expensive and why.
SkillCFreshness: C★ 44Claude Code +9
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Cite this page
renderdoc-buffer-inspector skill. Agent Mart. https://agentmart.dev/skills/kirkice-renderdoc-buffer-inspector (last updated 2026-10-24)