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unity-shaders-materials

Create and repair Unity materials, Shader Graphs, custom shaders, texture assignments, PBR channels, render queues, and pipeline migrations.

Skill by aluminumBath

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/aluminumbath-unity-shaders-materials

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Create and repair Unity materials, Shader Graphs, custom shaders, texture assignments, PBR channels, render queues, and pipeline migrations.

Use cases: data

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/unity-shaders-materials

What's inside

Skill name
unity-shaders-materials
Description
Create and repair Unity materials, Shader Graphs, custom shaders, texture assignments, PBR channels, render queues, and pipeline migrations.
License
MIT
Instructions
18 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Unity Shaders and Materials

Detect the render pipeline and target hardware.

Verify:
- base color color-space assumptions
- normal map import type
- metallic, roughness/smoothness, AO, emission, and mask packing
- transparency mode and render queue
- double-sided requirements
- GPU instancing compatibility
- shader variant growth
- mobile fallback and precision
- SRP Batcher compatibility when applicable
- missing or pink materials after pipeline conversion

Do not duplicate materials unnecessarily. Prefer explicit material ownership.

From aluminumBath/unity-meshy-studio, MIT.

More from aluminumBath/unity-meshy-studio

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Last commit (this folder)
Jul 12, 2026 (3 months ago)
Last release
Jul 12, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

unity-shaders-materials skill. Agent Mart. https://agentmart.dev/skills/aluminumbath-unity-shaders-materials (last updated 2026-10-24)