unity-shaders-materials
Create and repair Unity materials, Shader Graphs, custom shaders, texture assignments, PBR channels, render queues, and pipeline migrations.
Skill by aluminumBath
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/aluminumbath-unity-shaders-materials
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: data
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/unity-shaders-materials
What's inside
- Skill name
unity-shaders-materials- Description
- Create and repair Unity materials, Shader Graphs, custom shaders, texture assignments, PBR channels, render queues, and pipeline migrations.
- License
- MIT
- Instructions
- 18 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Unity Shaders and Materials Detect the render pipeline and target hardware. Verify: - base color color-space assumptions - normal map import type - metallic, roughness/smoothness, AO, emission, and mask packing - transparency mode and render queue - double-sided requirements - GPU instancing compatibility - shader variant growth - mobile fallback and precision - SRP Batcher compatibility when applicable - missing or pink materials after pipeline conversion Do not duplicate materials unnecessarily. Prefer explicit material ownership.
From aluminumBath/unity-meshy-studio, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jul 12, 2026 (3 months ago)
- Last release
- Jul 12, 2026 (3 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
unity-shaders-materials skill. Agent Mart. https://agentmart.dev/skills/aluminumbath-unity-shaders-materials (last updated 2026-10-24)