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meshy-unity-import

Import Meshy models, textures, rigs, and animations into Unity; create wrapper prefabs, materials, colliders, LODs, Animator setup, and validation reports.

Skill by aluminumBath

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/aluminumbath-meshy-unity-import

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Import Meshy models, textures, rigs, and animations into Unity; create wrapper prefabs, materials, colliders, LODs, Animator setup, and validation reports.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/meshy-unity-import

What's inside

Skill name
meshy-unity-import
Description
Import Meshy models, textures, rigs, and animations into Unity; create wrapper prefabs, materials, colliders, LODs, Animator setup, and validation reports.
License
MIT
Instructions
27 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Meshy Unity Import

Store source and authored outputs separately:

Assets/Art/Generated/Meshy/<AssetName>/
- Source
- Models
- Textures
- Materials
- Animations
- Prefabs
- Metadata

Validate:
- units, scale, pivot, forward/up axes
- normals, tangents, UVs, and PBR texture types
- material pipeline compatibility
- model compression and Read/Write
- Humanoid avatar or Generic root
- root motion and loop settings
- colliders, Rigidbody, navigation, and interaction points
- LODGroup and shadow settings
- missing dependencies and prefab references

Never attach gameplay code directly to the imported model asset. Create an
authored wrapper prefab.

From aluminumBath/unity-meshy-studio, MIT.

More from aluminumBath/unity-meshy-studio

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Last commit (this folder)
Jul 12, 2026 (3 months ago)
Last release
Jul 12, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from aluminumBath

Cite this page

meshy-unity-import skill. Agent Mart. https://agentmart.dev/skills/aluminumbath-meshy-unity-import (last updated 2026-10-24)