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unity-architecture

Design or repair Unity project architecture, assembly definitions, namespaces, data boundaries, serialization, dependency flow, and maintainable folder…

Skill by aluminumBath

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

Design or repair Unity project architecture, assembly definitions, namespaces, data boundaries, serialization, dependency flow, and maintainable folder structure.

Use cases: design, data

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/unity-architecture

What's inside

Skill name
unity-architecture
Description
Design or repair Unity project architecture, assembly definitions, namespaces, data boundaries, serialization, dependency flow, and maintainable folder structure.
License
MIT
Instructions
26 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Unity Architecture

Inspect existing conventions before proposing changes. Preserve serialized field
names or use `FormerlySerializedAs` when migration is needed.

Prefer:
- cohesive feature folders over arbitrary type folders when established structure permits
- assembly definitions with intentional references
- ScriptableObjects for authored reusable data
- plain C# services for logic that does not require a Unity lifecycle
- explicit composition roots
- event ownership and reliable unsubscription
- interfaces only where they reduce coupling or enable tests

Avoid:
- global mutable state
- hidden scene searches
- service locator sprawl
- circular assembly references
- massive manager classes
- public fields used as an API
- domain logic embedded in UI callbacks

For a refactor, document old-to-new ownership, migration risks, prefab/scene
serialization impact, and rollback strategy.

From aluminumBath/unity-meshy-studio, MIT.

More from aluminumBath/unity-meshy-studio

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Last commit (this folder)
Jul 12, 2026 (3 months ago)
Last release
Jul 12, 2026 (3 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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unity-architecture skill. Agent Mart. https://agentmart.dev/skills/aluminumbath-unity-architecture (last updated 2026-10-24)