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“Unity”
Showing 1–24 of 149 for “Unity”
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unity
metaspartan
Build, debug, test, profile, and package Unity projects while preserving scenes, prefabs, metadata, assembly boundaries, and render-pipeline settings.
SkillAFreshness: A★ 32Claude Code +9 - 0.581score
unity
SAI141003
Unity game development via MCP + skills.
SkillAFreshness: A★ 1Claude Code +9 - 0.829score
Unity MCP
IvanMurzak
Make 3D games in Unity Engine with AI.
ConnectorAFreshness: ALocal★ 4.5KClaude Code +5 - 0.805score
Unity MCP
shiranui-isuzu.dev
Unity Editor automation for AI agents: scenes, prefabs, assets, shaders, Timeline, tests, builds.
ConnectorAFreshness: ALocal★ 335Claude Code +5 - 0.559score
unity-ui
AndreySkyFoxSidorov
Unity UI guidance for UGUI and UI Toolkit.
SkillCFreshness: C★ 27Claude Code +9 - 0.604score
stream-unity
GetStream
Build, integrate, and answer how-to questions for Stream Chat and Stream Video in Unity Engine games and apps.
SkillBFreshness: B★ 20Claude Code - 0.797score
FunseaAI Unity MCP
FunseaAI
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
ConnectorAFreshness: ALocal★ 267Claude Code +5 - 0.559score
unity-async
AndreySkyFoxSidorov
Unity async workflow guidance for coroutines, tasks, editor polling, and main-thread boundaries.
SkillCFreshness: C★ 27Claude Code +9 - 0.556score
unity-developer
AndreySkyFoxSidorov
Implement Unity features in the Unified Unity MCP package style.
SkillCFreshness: C★ 27Claude Code +9 - 0.630score
Patina Unity MCP
taygunsavas
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
ConnectorAFreshness: ALocal★ 4Claude Code +5 - 0.726score
Funplay Unity MCP
FunplayAI
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
ConnectorAFreshness: ALocal★ 267Claude Code +5 - 0.556score
unity-mobile
AndreySkyFoxSidorov
Mobile-specific Unity review guidance.
SkillCFreshness: C★ 27Claude Code +9 - 0.564score
unity-testrunner
AndreySkyFoxSidorov
Run and interpret Unity Test Framework checks for Unified Unity MCP.
SkillCFreshness: C★ 27Claude Code +9 - 0.653score
Hera Agent Unity
NotNull92
Control and verify a live Unity Editor through a local, low-token MCP server.
ConnectorAFreshness: ALocal★ 29Claude Code +5 - 0.564score
unified-unity-mcp
AndreySkyFoxSidorov
Operate and maintain the Unified Unity MCP server.
SkillCFreshness: C★ 27Claude Code +9 - 0.467score
unity-audio
aluminumBath
Implement and polish Unity audio architecture, mixers, spatial sound, music transitions, ambience, pooling, ducking, and accessibility.
SkillCFreshness: CClaude Code +9 - 0.534score
unity-mcp-workflow
FunplayAI
Use Funplay Unity MCP to edit, import, compile, inspect, and test Unity projects safely.
SkillCFreshness: C★ 10Claude Code +9 - 0.404score
unity-test
minsley
Run Unity Test Framework tests (EditMode and PlayMode) in batch mode
SkillDFreshness: DClaude Code +9 - 0.656score
databricks-unity-catalog
Kilo-Org
Unity Catalog system tables and volumes.
SkillAFreshness: A★ 195Claude Code +9 - 0.404score
unity-build
minsley
Build a Unity project in batch mode — StandaloneLinux64, WebGL, or Android targets
SkillDFreshness: DClaude Code +9 - 0.564score
unity-textmeshpro
AndreySkyFoxSidorov
TextMeshPro setup, review, and optimization for Unity UI and world text.
SkillCFreshness: C★ 27Claude Code +9 - 0.556score
unity-performance
AndreySkyFoxSidorov
Profile and optimize Unity projects without overengineering.
SkillCFreshness: C★ 27Claude Code +9 - 0.564score
unity-collection-pool
AndreySkyFoxSidorov
Use Unity collection pools on measured hot paths.
SkillCFreshness: C★ 27Claude Code +9 - 0.467score
unity-ui-polish
aluminumBath
Create and refine polished responsive Unity UI, menus, HUDs, mobile layouts, accessibility, feedback states, and UI Toolkit or uGUI implementations.
SkillCFreshness: CClaude Code +9