unity-developer
Implement Unity features in the Unified Unity MCP package style.
Skill by AndreySkyFoxSidorov
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/andreyskyfoxsidorov-unity-developer
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: backend, agent-building
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/unity-developer
What's inside
- Skill name
unity-developer- Description
- Implement Unity features in the Unified Unity MCP package style. Use for Unity Editor server work, Unity tooling, gameplay-facing examples, and package architecture decisions.
- License
- MIT
- Instructions
- 32 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Unity Developer ## Use This Skill When - Changing Unity Editor tools, commands, tests, or package docs. - Adding a new MCP tool or extending an existing one. - Reviewing Unity architecture inside `Assets/ThirdParty/UnifiedUnityMCP`. ## Architecture - Keep the existing package separation: Transport, Protocol, Commands, Tools, Util, Tests. - Put behavior in the narrowest existing folder that owns it. - Do not add central managers or broad service hubs. - Do not add external Unity packages unless the task explicitly needs them. - Do not assume Addressables, UniTask, VContainer, Zenject, or other optional packages exist. - Do not use `switch`. ## Tool Work - Use `unified-unity-mcp` for tool names, schemas, catalog sync, and smoke checks. - Validate input before touching Unity state. - Marshal Unity API calls to the main thread. - Return structured errors across the MCP boundary. - Keep examples generic for open-source users. ## Done Criteria - C# compiles or the compile blocker is reported exactly. - Tool catalogs and relevant skills are updated for public MCP changes. - Tests or smoke checks match the changed behavior.
From AndreySkyFoxSidorov/UnifiedUnityMCP, MIT.
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Signals
- Stars
- 27
- Forks
- 5
- Open issues
- 0
- Last commit (this folder)
- May 20, 2026 (5 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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SkillCFreshness: C★ 27Claude Code +9 - 0.564score
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Cite this page
unity-developer skill. Agent Mart. https://agentmart.dev/skills/andreyskyfoxsidorov-unity-developer (last updated 2026-10-24)