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unity-mobile

Mobile-specific Unity review guidance.

Skill by AndreySkyFoxSidorov

IndexedMIT★ 27
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/andreyskyfoxsidorov-unity-mobile

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Mobile-specific Unity review guidance. Use only when the target Unity project or MCP task explicitly concerns Android, iOS, WebGL-on-mobile, mobile performance, or mobile asset settings.

Use cases: productivity, agent-building

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Secrets
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/unity-mobile

What's inside

Skill name
unity-mobile
Description
Mobile-specific Unity review guidance. Use only when the target Unity project or MCP task explicitly concerns Android, iOS, WebGL-on-mobile, mobile performance, or mobile asset settings.
License
MIT
Instructions
25 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Unity Mobile

## Use This Skill When

- Reviewing Android or iOS project settings.
- Checking mobile asset import settings, texture formats, UI scale, or frame budget.
- Preparing a target Unity project for mobile deployment through MCP tools.

## Rules

- Do not apply mobile constraints to the MCP server itself unless the task is about mobile support.
- Check the target platform and Unity version before changing settings.
- Prefer targeted importer or build setting changes over broad project rewrites.
- Keep mobile recommendations optional unless required by the task.
- Do not add packages or platform plugins without explicit need.
- Do not use `switch`.

## Typical Checks

- Texture compression matches target platform.
- UI layout works on aspect ratio and safe-area constraints.
- Build target, scripting backend, and stripping settings are intentional.
- Console has no repeated errors or log spam.

From AndreySkyFoxSidorov/UnifiedUnityMCP, MIT.

More from AndreySkyFoxSidorov/UnifiedUnityMCP

Signals

Stars
27
Forks
5
Open issues
0
Last commit (this folder)
May 20, 2026 (5 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from AndreySkyFoxSidorov

Cite this page

unity-mobile skill. Agent Mart. https://agentmart.dev/skills/andreyskyfoxsidorov-unity-mobile (last updated 2026-10-24)