slow-zoom
Create a cinematic slow camera push-in toward a product detail in Blender.
Skill by lunarmoon26
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/lunarmoon26-slow-zoom
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/slow-zoom
What's inside
- Skill name
slow-zoom- Description
- Create a cinematic slow camera push-in toward a product detail in Blender. Use when a user asks for a reveal, hero close-up, zoom-in, or cinematic push-in.
- License
- MIT
- Instructions
- 16 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Slow Zoom Use the native `blender` tool. Ask which feature to frame; default to the selected object's center only when no hero detail is specified. Default to a 5-second, 24 fps animation that moves from 4.0 to 1.8 units away while shifting from a 35 mm to 65 mm lens. Create a target empty at the focus point and a camera with a `TRACK_TO` constraint. At frame 1 keyframe the wide location and lens; at the final frame keyframe the close location and lens. Keep `BEZIER` interpolation for a smooth ease in and out. Return the camera, target, and frame range in `result`. Confirm render settings and output path before rendering. Render a PNG sequence and encode it with `ffmpeg` to ProRes 4444 when alpha is requested.
From lunarmoon26/opencode-blender, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 17, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/lunarmoon26/opencode-blender
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from lunarmoon26
- 0.524score
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Convert 1-4 photos of the same object into a textured 3D model using Meshy and import it into the open Blender scene.
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Create a 360-degree turntable camera orbit around an existing Blender product.
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Convert one photo into a textured 3D model using Meshy and import it into the open Blender scene.
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blender-threejs-export
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Export approved Blender meshes to GLB and create a Three.js viewer.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-product-polish
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Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-studio-setup
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Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.
SkillBFreshness: BClaude Code +9
Cite this page
slow-zoom skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-slow-zoom (last updated 2026-10-24)