blender-toolkit
Automate Blender geometry, materials, modifiers, collections, and animation through the native Blender tool.
Skill by lunarmoon26
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/lunarmoon26-blender-toolkit
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/blender-toolkit
What's inside
- Skill name
blender-toolkit- Description
- Automate Blender geometry, materials, modifiers, collections, and animation through the native Blender tool. Use when a task asks to create or modify scene objects, materials, modifiers, collections, or animation.
- License
- MIT
- Instructions
- 19 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Blender Toolkit This is a first-party native-tool workflow, not the separate Dev-GOM WebSocket add-on. Use `blender` for focused `bpy` snippets and begin with a scene query. - Geometry: create primitives, then return names and dimensions in `result`. - Materials: inspect slots first; create or replace materials only with user approval. - Modifiers: report existing modifiers, add one targeted modifier, then query its settings. Apply a modifier only if explicitly requested. - Collections: query hierarchy before linking or moving objects. - Animation: inspect actions and frame range before inserting keyframes. - Retargeting: require the source armature, target armature, and animation file paths. Do not guess bone mappings; show the proposed mapping for approval. Never reset the scene, delete objects, save files, or render unless explicitly requested. Every call must assign a JSON-serializable dictionary to `result`.
From lunarmoon26/opencode-blender, MIT.
More from lunarmoon26/opencode-blender
- 0.524score
image-to-3d
lunarmoon26
Convert one photo into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-product-polish
lunarmoon26
Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-threejs-export
lunarmoon26
Export approved Blender meshes to GLB and create a Three.js viewer.
SkillBFreshness: BClaude Code +9 - 0.524score
multi-image-to-3d
lunarmoon26
Convert 1-4 photos of the same object into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
turntable
lunarmoon26
Create a 360-degree turntable camera orbit around an existing Blender product.
SkillBFreshness: BClaude Code +9 - 0.519score
crane-shot
lunarmoon26
Create a low-to-high Blender camera reveal around a product.
SkillBFreshness: BClaude Code +9 - 0.519score
dolly-rotate
lunarmoon26
Create a camera move that pushes forward while orbiting a Blender product.
SkillBFreshness: BClaude Code +9 - 0.519score
dynamic-full-loop
lunarmoon26
Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions.
SkillBFreshness: BClaude Code +9 - 0.519score
slow-zoom
lunarmoon26
Create a cinematic slow camera push-in toward a product detail in Blender.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-hdri-showcase
lunarmoon26
Compare a Blender product under several Poly Haven HDRIs.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-material-swap
lunarmoon26
Render finish variants of a Blender object with multiple Poly Haven textures.
SkillBFreshness: BClaude Code +9 - 0.519score
perfect-loop
lunarmoon26
Create a seamless 360-degree looping Blender turntable.
SkillBFreshness: BClaude Code +9
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 17, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/lunarmoon26/opencode-blender
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from lunarmoon26
- 0.524score
multi-image-to-3d
lunarmoon26
Convert 1-4 photos of the same object into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
turntable
lunarmoon26
Create a 360-degree turntable camera orbit around an existing Blender product.
SkillBFreshness: BClaude Code +9 - 0.524score
image-to-3d
lunarmoon26
Convert one photo into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-threejs-export
lunarmoon26
Export approved Blender meshes to GLB and create a Three.js viewer.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-product-polish
lunarmoon26
Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-studio-setup
lunarmoon26
Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.
SkillBFreshness: BClaude Code +9
Cite this page
blender-toolkit skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-blender-toolkit (last updated 2026-10-24)