blender-threejs-export
Export approved Blender meshes to GLB and create a Three.js viewer.
Skill by lunarmoon26
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/lunarmoon26-blender-threejs-export
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/blender-threejs-export
What's inside
- Skill name
blender-threejs-export- Description
- Export approved Blender meshes to GLB and create a Three.js viewer. Use when a user asks to export a model for the web, build a Three.js preview, or produce an interactive GLB viewer.
- License
- MIT
- Instructions
- 22 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Blender Three.js Export Confirm the absolute output directory, filename, selected objects, whether the viewer may use the Three.js CDN, background color, auto-rotation, and whether to embed the GLB. Export only after those decisions are explicit. Use `threejs_export`. It exports the current Blender selection only, refuses to overwrite an existing `<name>.glb` or `<name>.html`, and does not alter source materials. It produces: - a GLB with meshes, materials, UVs, normals, and images; - a responsive, accessible standalone viewer with pinned Three.js, `GLTFLoader`, and `OrbitControls`; - model-bound camera framing, neutral studio lights, reset, auto-rotate, and transparent-background controls. By default the viewer loads `./<name>.glb`; serve its output directory over HTTP (for example, `bunx serve .`). Set `embed: true` only when a self-contained HTML file outweighs its larger size. The viewer still loads Three.js from its pinned CDN.
From lunarmoon26/opencode-blender, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 18, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/lunarmoon26/opencode-blender
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
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Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.
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xcode-documentation
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Apple Developer Documentation searches via Xcode.
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Cite this page
blender-threejs-export skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-blender-threejs-export (last updated 2026-10-24)