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polyhaven-studio-setup

Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.

Skill by lunarmoon26

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/lunarmoon26-polyhaven-studio-setup

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Set up Blender product lighting with a Poly Haven HDRI and optional textured ground. Use when a user asks for a studio setup, HDRI lighting, product photography, or a showroom scene.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
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Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/polyhaven-studio-setup

What's inside

Skill name
polyhaven-studio-setup
Description
Set up Blender product lighting with a Poly Haven HDRI and optional textured ground. Use when a user asks for a studio setup, HDRI lighting, product photography, or a showroom scene.
License
MIT
Instructions
14 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Poly Haven Studio Setup

Query the current world first and obtain approval before replacing its
environment. Then use `polyhaven` `action: "studio_setup"` with an HDRI asset
ID, optional ground texture asset ID, resolution, `strength`, `rotation`, and
`ground_size`. Default to a `1k` HDRI for previews and `2k` for final renders.
Confirm higher resolutions before downloading.

The tool applies HDRI strength and rotation using named world nodes, can create
and texture a named ground plane, and switches open 3D viewports to rendered
world lighting. It refuses to replace an existing OpenCode studio-ground object.
Attribute the HDRI and textures to Poly Haven.

From lunarmoon26/opencode-blender, MIT.

More from lunarmoon26/opencode-blender

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Last commit (this folder)
Aug 18, 2026 (2 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from lunarmoon26

Cite this page

polyhaven-studio-setup skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-polyhaven-studio-setup (last updated 2026-10-24)