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dynamic-full-loop

Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions.

Skill by lunarmoon26

IndexedMIT
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/lunarmoon26-dynamic-full-loop

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions. Use when a user asks to show every angle, make a speed-ramped loop, or create a dynamic spin.

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
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Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/dynamic-full-loop

What's inside

Skill name
dynamic-full-loop
Description
Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions. Use when a user asks to show every angle, make a speed-ramped loop, or create a dynamic spin.
License
MIT
Instructions
17 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Dynamic Full Loop

Use the native `blender` tool. Query the subject bounds, then create a tracked
camera parented to an empty at its center. Defaults: 10 seconds, 24 fps, 4.0
unit radius, 1.8 unit camera height. Use clustered `BEZIER` keyframes: small
rotation changes over many frames linger on each face; large changes over few
frames create whips.

Animate the target's Z orbit through 0°, 90°, 180°, 270°, and 360°; add a
moderate X tilt for top and underside views. Keep the first and last pose
consistent if the user requests looping. Return the camera, target, keyframe
count, and frame range in `result`.

Confirm renderer, resolution, samples, transparency, and output path before
rendering. Render PNG frames and use `ffmpeg` to encode them after completion.

From lunarmoon26/opencode-blender, MIT.

More from lunarmoon26/opencode-blender

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Last commit (this folder)
Aug 17, 2026 (2 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from lunarmoon26

Cite this page

dynamic-full-loop skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-dynamic-full-loop (last updated 2026-10-24)