dynamic-full-loop
Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions.
Skill by lunarmoon26
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/lunarmoon26-dynamic-full-loop
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/dynamic-full-loop
What's inside
- Skill name
dynamic-full-loop- Description
- Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions. Use when a user asks to show every angle, make a speed-ramped loop, or create a dynamic spin.
- License
- MIT
- Instructions
- 17 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Dynamic Full Loop Use the native `blender` tool. Query the subject bounds, then create a tracked camera parented to an empty at its center. Defaults: 10 seconds, 24 fps, 4.0 unit radius, 1.8 unit camera height. Use clustered `BEZIER` keyframes: small rotation changes over many frames linger on each face; large changes over few frames create whips. Animate the target's Z orbit through 0°, 90°, 180°, 270°, and 360°; add a moderate X tilt for top and underside views. Keep the first and last pose consistent if the user requests looping. Return the camera, target, keyframe count, and frame range in `result`. Confirm renderer, resolution, samples, transparency, and output path before rendering. Render PNG frames and use `ffmpeg` to encode them after completion.
From lunarmoon26/opencode-blender, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 17, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/lunarmoon26/opencode-blender
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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- 0.524score
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Create a 360-degree turntable camera orbit around an existing Blender product.
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Export approved Blender meshes to GLB and create a Three.js viewer.
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Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
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polyhaven-studio-setup
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Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.
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Cite this page
dynamic-full-loop skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-dynamic-full-loop (last updated 2026-10-24)