polyhaven-scene-builder
Build a product scene with Poly Haven HDRIs, materials, ground planes, pedestals, and optional props.
Skill by lunarmoon26
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/lunarmoon26-polyhaven-scene-builder
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/polyhaven-scene-builder
What's inside
- Skill name
polyhaven-scene-builder- Description
- Build a product scene with Poly Haven HDRIs, materials, ground planes, pedestals, and optional props. Use when a user asks for a product showcase, pedestal, showroom, or styled Blender scene.
- License
- MIT
- Instructions
- 19 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Poly Haven Scene Builder Use the native `polyhaven` tool—never the legacy port-9876 scripts. Credit Poly Haven in user-facing output. Begin by querying the product object and its bounds with `blender`. 1. Use `polyhaven` with `action: "search"` to find an approved HDRI, texture, or model. 2. Use `action: "scene_builder"` with a `showroom`, `outdoor`, `minimal`, or `dramatic` preset, or explicit `hdri` and optional `ground` asset IDs. 3. Pass `pedestal: true` and the queried product `object` only when approved. The tool sizes the pedestal from that exact mesh's world-space bounds. 4. Supply approved comma-separated model IDs through `props`. The tool creates named ground and pedestal objects without removing existing scene objects, configures the viewport for rendered world lighting, and reports every Poly Haven asset it uses.
From lunarmoon26/opencode-blender, MIT.
More from lunarmoon26/opencode-blender
- 0.524score
image-to-3d
lunarmoon26
Convert one photo into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-product-polish
lunarmoon26
Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-threejs-export
lunarmoon26
Export approved Blender meshes to GLB and create a Three.js viewer.
SkillBFreshness: BClaude Code +9 - 0.524score
multi-image-to-3d
lunarmoon26
Convert 1-4 photos of the same object into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
turntable
lunarmoon26
Create a 360-degree turntable camera orbit around an existing Blender product.
SkillBFreshness: BClaude Code +9 - 0.519score
blender-toolkit
lunarmoon26
Automate Blender geometry, materials, modifiers, collections, and animation through the native Blender tool.
SkillBFreshness: BClaude Code +9 - 0.519score
crane-shot
lunarmoon26
Create a low-to-high Blender camera reveal around a product.
SkillBFreshness: BClaude Code +9 - 0.519score
dolly-rotate
lunarmoon26
Create a camera move that pushes forward while orbiting a Blender product.
SkillBFreshness: BClaude Code +9 - 0.519score
dynamic-full-loop
lunarmoon26
Create a dynamic multi-axis Blender product orbit with slow reveals and fast whip transitions.
SkillBFreshness: BClaude Code +9 - 0.519score
slow-zoom
lunarmoon26
Create a cinematic slow camera push-in toward a product detail in Blender.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-hdri-showcase
lunarmoon26
Compare a Blender product under several Poly Haven HDRIs.
SkillBFreshness: BClaude Code +9 - 0.519score
perfect-loop
lunarmoon26
Create a seamless 360-degree looping Blender turntable.
SkillBFreshness: BClaude Code +9
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 18, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/lunarmoon26/opencode-blender
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from lunarmoon26
- 0.524score
multi-image-to-3d
lunarmoon26
Convert 1-4 photos of the same object into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
turntable
lunarmoon26
Create a 360-degree turntable camera orbit around an existing Blender product.
SkillBFreshness: BClaude Code +9 - 0.524score
image-to-3d
lunarmoon26
Convert one photo into a textured 3D model using Meshy and import it into the open Blender scene.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-threejs-export
lunarmoon26
Export approved Blender meshes to GLB and create a Three.js viewer.
SkillBFreshness: BClaude Code +9 - 0.524score
blender-product-polish
lunarmoon26
Import or polish a GLB/GLTF product model with controlled materials and studio lighting in Blender.
SkillBFreshness: BClaude Code +9 - 0.519score
polyhaven-studio-setup
lunarmoon26
Set up Blender product lighting with a Poly Haven HDRI and optional textured ground.
SkillBFreshness: BClaude Code +9
Cite this page
polyhaven-scene-builder skill. Agent Mart. https://agentmart.dev/skills/lunarmoon26-polyhaven-scene-builder (last updated 2026-10-24)