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unity-ui-creator

Create practical UGUI screen, menu, HUD, popup, and panel hierarchies.

Skill by AndreySkyFoxSidorov

IndexedMIT★ 27
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/andreyskyfoxsidorov-unity-ui-creator

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Create practical UGUI screen, menu, HUD, popup, and panel hierarchies. Use when building UI objects or prefabs in a Unity project.

Use cases: design

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
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Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/unity-ui-creator

What's inside

Skill name
unity-ui-creator
Description
Create practical UGUI screen, menu, HUD, popup, and panel hierarchies. Use when building UI objects or prefabs in a Unity project.
License
MIT
Instructions
50 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Unity UI Creator

## Use This Skill When

- Creating a UGUI screen, menu, HUD, popup, or settings panel.
- Building a Canvas hierarchy through MCP tools.
- Adding buttons, toggles, sliders, input fields, panels, images, or TextMeshPro labels.

## Minimum Inputs

- Target UI system: UGUI or UI Toolkit.
- Target scene or prefab path.
- Screen purpose and required controls.
- Resolution or aspect ratio constraints when known.

## UGUI Structure

Use a direct hierarchy:

```text
Canvas
EventSystem
ScreenRoot
  Background
  Content
  Header
  Footer
  ModalLayer
```

Adjust names to the project. Do not force this exact naming when an existing convention is present.

## Rules

- Prefer anchors and layout groups over hard-coded pixel positions.
- Keep interactive elements easy to find.
- Use TextMeshPro only when the package exists or the project already uses it.
- Keep animation helpers optional and project-local.
- Do not add scripts from this skill unless the user asks for runtime behavior.
- Do not use `switch`.

## Delivery Checklist

- Hierarchy is clean.
- Controls are named clearly.
- Canvas scaler and anchors are intentional.
- Console has no UI errors.
- Layout works in the requested aspect ratios.

From AndreySkyFoxSidorov/UnifiedUnityMCP, MIT.

More from AndreySkyFoxSidorov/UnifiedUnityMCP

Signals

Stars
27
Forks
5
Open issues
0
Last commit (this folder)
May 20, 2026 (5 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

unity-ui-creator skill. Agent Mart. https://agentmart.dev/skills/andreyskyfoxsidorov-unity-ui-creator (last updated 2026-10-24)