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skill-creator

Create or update concise Codex-style skills for Unified Unity MCP.

Skill by AndreySkyFoxSidorov

IndexedMIT★ 27
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Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/andreyskyfoxsidorov-skill-creator

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Create or update concise Codex-style skills for Unified Unity MCP. Use when adding a new skill, rewriting an old skill, or validating skill structure.

Use cases: agent-building

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found
Runs as
Python package

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/skill-creator

What's inside

Skill name
skill-creator
Description
Create or update concise Codex-style skills for Unified Unity MCP. Use when adding a new skill, rewriting an old skill, or validating skill structure.
License
MIT
Instructions
53 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts

Files (6)

  • SKILL.md
  • output-patterns.md · references/
  • workflows.md · references/
  • init_skill.py · scripts/
  • package_skill.py · scripts/
  • quick_validate.py · scripts/

SKILL.md (first lines)

# Skill Creator

## Use This Skill When

- Creating a new folder under `skills/`.
- Rewriting an existing `SKILL.md`.
- Splitting long guidance into references.
- Checking skill triggers and tool accuracy.

## Skill Shape

Each active skill must have:

```text
skills/<skill-name>/
  SKILL.md
  references/        optional
  scripts/           optional, only for reusable real helpers
  assets/            optional
```

`SKILL.md` starts with:

```yaml
---
name: skill-name
description: Concrete description of what the skill does and when to use it.
---
```

## Writing Rules

- Keep `SKILL.md` short and directly actionable.
- Put global project policy in `AGENTS.md`, not in skills.
- Avoid old-style personality rules, mandatory subagents, mandatory task files, or generic excellence language.
- Do not duplicate long reference material in the main skill.
- Do not describe tools that do not exist in the current MCP catalog.
- Do not add scripts unless they are reusable and worth maintaining.
- Keep text UTF-8 and English for public project docs.

## Validation

- Frontmatter has `name` and `description`.
- Description has clear triggers.
- Tool names match `active_tools.json` or `ToolsCatalog.md`.
- Skill content does not conflict with `AGENTS.md`.
- References are current or clearly marked as background.

## Helper Scripts

Existing helper scripts under `scripts/` are optional maintenance utilities. Before using them, inspect their behavior and make sure they match current repo rules.

From AndreySkyFoxSidorov/UnifiedUnityMCP, MIT.

More from AndreySkyFoxSidorov/UnifiedUnityMCP

Signals

Stars
27
Forks
5
Open issues
0
Last commit (this folder)
May 20, 2026 (5 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from AndreySkyFoxSidorov

Cite this page

skill-creator. Agent Mart. https://agentmart.dev/skills/andreyskyfoxsidorov-skill-creator (last updated 2026-10-24)