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“Unity”
Showing 1–24 of 94 for “Unity”
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unity
metaspartan
Build, debug, test, profile, and package Unity projects while preserving scenes, prefabs, metadata, assembly boundaries, and render-pipeline settings.
SkillAFreshness: A★ 32Claude Code +9 - 0.581score
unity
SAI141003
Unity game development via MCP + skills.
SkillAFreshness: A★ 1Claude Code +9 - 0.559score
unity-ui
AndreySkyFoxSidorov
Unity UI guidance for UGUI and UI Toolkit.
SkillCFreshness: C★ 27Claude Code +9 - 0.775score
unity-docs
instructa
Resolve Unity signatures, deprecations, package APIs and behavior using local evidence and official docs.
SkillAFreshness: A★ 139Claude Code +9 - 0.604score
stream-unity
GetStream
Build, integrate, and answer how-to questions for Stream Chat and Stream Video in Unity Engine games and apps.
SkillBFreshness: B★ 20Claude Code - 0.559score
unity-async
AndreySkyFoxSidorov
Unity async workflow guidance for coroutines, tasks, editor polling, and main-thread boundaries.
SkillCFreshness: C★ 27Claude Code +9 - 0.659score
databricks-unity-gateway
databricksOfficial
Use when querying or calling pay-per-token foundation models, or when creating, updating, listing, or querying Unity Gateway (also called Unity AI Gateway)…
SkillAFreshness: A★ 369Claude Code +9 - 0.564score
unity-testrunner
AndreySkyFoxSidorov
Run and interpret Unity Test Framework checks for Unified Unity MCP.
SkillCFreshness: C★ 27Claude Code +9 - 0.624score
unity-cli-conventions
keijiro
Use when driving Unity with the `unity` CLI
SkillAFreshness: A★ 14Claude Code +9 - 0.564score
unified-unity-mcp
AndreySkyFoxSidorov
Operate and maintain the Unified Unity MCP server.
SkillCFreshness: C★ 27Claude Code +9 - 0.571score
unity-ai-audit
rachitkumarrastogi
Use to audit a Unity project's AI/ML stack: packages, models, scripts, configs, and release risks.
SkillBFreshness: B★ 5Claude Code +9 - 0.574score
unity-ml-agents
rachitkumarrastogi
Use when working on Unity ML-Agents: training configs, BehaviorParameters, sensors, actuators, inference in builds, or com.unity.ml-agents packages.
SkillBFreshness: B★ 5Claude Code +9 - 0.627score
unity-git-worktree
keijiro
Use when creating a git worktree for a Unity project, or working in one that has no Library yet.
SkillAFreshness: A★ 14Claude Code +9 - 0.568score
unity-ci-github-actions
rachitkumarrastogi
Use to inspect Unity CI: GitHub Actions workflows, Jenkins, Unity Cloud Build, Git LFS, and Plastic SCM project config.
SkillBFreshness: B★ 5Claude Code +9 - 0.571score
unity-cinemachine
rachitkumarrastogi
Use to audit Cinemachine / camera rigs: package presence, virtual cameras, and prefab usage (Unity 6 productivity / storytelling stack).
SkillBFreshness: B★ 5Claude Code +9 - 0.659score
databricks-unity-catalog
databricksOfficial
Unity Catalog governance, access control, and observability.
SkillAFreshness: A★ 369Claude Code +9 - 0.656score
databricks-unity-catalog
Kilo-Org
Unity Catalog system tables and volumes.
SkillAFreshness: A★ 195Claude Code +9 - 0.564score
unity-textmeshpro
AndreySkyFoxSidorov
TextMeshPro setup, review, and optimization for Unity UI and world text.
SkillCFreshness: C★ 27Claude Code +9 - 0.573score
unity-localization
rachitkumarrastogi
Use when auditing Unity Localization: Locale assets, string tables, and package setup for multi-language shipping.
SkillBFreshness: B★ 5Claude Code +9 - 0.564score
unity-collection-pool
AndreySkyFoxSidorov
Use Unity collection pools on measured hot paths.
SkillCFreshness: C★ 27Claude Code +9 - 0.627score
unity-pipeline-commands
keijiro
Use when running `unity command` — finding commands and keeping calls cheap.
SkillAFreshness: A★ 14Claude Code +9 - 0.584score
unity-create-project
keijiro
Use when creating a new minimal Unity project.
SkillBFreshness: B★ 14Claude Code +9 - 0.582score
unity-2d-pixel-perfect
Hb-zzz-momo
Pixel art that renders soft, shimmering or seam-ridden in Unity 2D — camera, import and snapping settings across both components called PixelPerfectCamera.
SkillAFreshness: A★ 1Claude Code +9 - 0.574score
unity-llm-integration
rachitkumarrastogi
Use when adding LLM/chat/RAG features to a Unity game or tool: API keys, prompt assets, safety, latency, and server-side vs client-side calls.
SkillBFreshness: B★ 5Claude Code +9