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“Unity”
Showing 1–24 of 232 for “Unity”
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unity
metaspartan
Build, debug, test, profile, and package Unity projects while preserving scenes, prefabs, metadata, assembly boundaries, and render-pipeline settings.
SkillAFreshness: A★ 32Claude Code +9 - 0.581score
unity
SAI141003
Unity game development via MCP + skills.
SkillAFreshness: A★ 1Claude Code +9 - 0.829score
Unity MCP
IvanMurzak
Make 3D games in Unity Engine with AI.
ConnectorAFreshness: ALocal★ 4.5KClaude Code +5 - 0.805score
Unity MCP
shiranui-isuzu.dev
Unity Editor automation for AI agents: scenes, prefabs, assets, shaders, Timeline, tests, builds.
ConnectorAFreshness: ALocal★ 335Claude Code +5 - 0.559score
unity-ui
AndreySkyFoxSidorov
Unity UI guidance for UGUI and UI Toolkit.
SkillCFreshness: C★ 27Claude Code +9 - 0.775score
unity-docs
instructa
Resolve Unity signatures, deprecations, package APIs and behavior using local evidence and official docs.
SkillAFreshness: A★ 139Claude Code +9 - 0.797score
FunseaAI Unity MCP
FunseaAI
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
ConnectorAFreshness: ALocal★ 267Claude Code +5 - 0.559score
unity-async
AndreySkyFoxSidorov
Unity async workflow guidance for coroutines, tasks, editor polling, and main-thread boundaries.
SkillCFreshness: C★ 27Claude Code +9 - 0.556score
unity-developer
AndreySkyFoxSidorov
Implement Unity features in the Unified Unity MCP package style.
SkillCFreshness: C★ 27Claude Code +9 - 0.630score
Patina Unity MCP
taygunsavas
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
ConnectorAFreshness: ALocal★ 4Claude Code +5 - 0.659score
databricks-unity-gateway
databricksOfficial
Use when querying or calling pay-per-token foundation models, or when creating, updating, listing, or querying Unity Gateway (also called Unity AI Gateway)…
SkillAFreshness: A★ 369Claude Code +9 - 0.726score
Funplay Unity MCP
FunplayAI
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
ConnectorAFreshness: ALocal★ 267Claude Code +5 - 0.556score
unity-mobile
AndreySkyFoxSidorov
Mobile-specific Unity review guidance.
SkillCFreshness: C★ 27Claude Code +9 - 0.584score
Unity MCP Server
rachitkumarrastogi
MCP server for Unity: 130+ tools, Unity 6 skills, AI/ML discovery.
ConnectorBFreshness: BLocal★ 5Claude Code +5 - 0.564score
unity-testrunner
AndreySkyFoxSidorov
Run and interpret Unity Test Framework checks for Unified Unity MCP.
SkillCFreshness: C★ 27Claude Code +9 - 0.624score
unity-cli-conventions
keijiro
Use when driving Unity with the `unity` CLI
SkillAFreshness: A★ 14Claude Code +9 - 0.653score
Hera Agent Unity
NotNull92
Control and verify a live Unity Editor through a local, low-token MCP server.
ConnectorAFreshness: ALocal★ 29Claude Code +5 - 0.564score
unified-unity-mcp
AndreySkyFoxSidorov
Operate and maintain the Unified Unity MCP server.
SkillCFreshness: C★ 27Claude Code +9 - 0.571score
unity-ai-audit
rachitkumarrastogi
Use to audit a Unity project's AI/ML stack: packages, models, scripts, configs, and release risks.
SkillBFreshness: B★ 5Claude Code +9 - 0.467score
unity-audio
aluminumBath
Implement and polish Unity audio architecture, mixers, spatial sound, music transitions, ambience, pooling, ducking, and accessibility.
SkillCFreshness: CClaude Code +9 - 0.534score
unity-mcp-workflow
FunplayAI
Use Funplay Unity MCP to edit, import, compile, inspect, and test Unity projects safely.
SkillCFreshness: C★ 10Claude Code +9 - 0.404score
unity-test
minsley
Run Unity Test Framework tests (EditMode and PlayMode) in batch mode
SkillDFreshness: DClaude Code +9 - 0.574score
unity-ml-agents
rachitkumarrastogi
Use when working on Unity ML-Agents: training configs, BehaviorParameters, sensors, actuators, inference in builds, or com.unity.ml-agents packages.
SkillBFreshness: B★ 5Claude Code +9 - 0.627score
unity-git-worktree
keijiro
Use when creating a git worktree for a Unity project, or working in one that has no Library yet.
SkillAFreshness: A★ 14Claude Code +9