init
Scaffold the Lights Out SWE harness (copilot-instructions.md, preferences.md, LIGHTS-OUT-SWE.md, scaffolding/, docs/input/, .gitignore) into the current repo.
Skill by RCSnyder
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/rcsnyder-init
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: data
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Shell scripts
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/init
What's inside
- Skill name
init- Description
- Scaffold the Lights Out SWE harness (copilot-instructions.md, preferences.md, LIGHTS-OUT-SWE.md, scaffolding/, docs/input/, .gitignore) into the current repo. Run once to set up a new repository before starting the pipeline.
- License
- MIT
- Instructions
- 76 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (8)
- SKILL.md
- init.sh
- copilot-instructions.md · templates/.github/
- .gitignore · templates/
- LIGHTS-OUT-SWE.md · templates/
- README.md · templates/docs/input/
- preferences.md · templates/
- .gitkeep · templates/scaffolding/
SKILL.md (first lines)
Bootstrap the **Lights Out SWE** harness into the current repository. After this command runs, the user should be able to say "build me X" and the pipeline (EXPAND > DESIGN > ANALYZE > BUILD > REVIEW > RECONCILE > VERIFY > DEPLOY) will engage. This skill ships a bundled `init.sh` script alongside a `templates/` directory containing the exact files a new project needs. There is **no network fetch** — every file copied is shipped with the plugin and matches the plugin's structure. ## Preconditions 1. **Refuse if the harness is already installed.** If `.github/copilot-instructions.md` exists in the workspace root, stop. Print: > `.github/copilot-instructions.md` already exists. Delete it (and any other harness files you want refreshed) before re-running `/lo-swe:init`. Do **not** overwrite. Exit without making any changes. (`init.sh` enforces this too — exit code `1`.) ## Steps 1. **Locate the script.** It lives next to this `SKILL.md`. The absolute path is the directory containing this file plus `/init.sh`. 2. **Run the script** in the workspace root: ```bash bash <absolute-path-to-skill-dir>/init.sh ``` On Windows, run it from Git Bash (which is on PATH in this environment). Do not attempt to translate the script to PowerShell or `cmd` — the `.sh` is the source of truth. If the workspace is not the intended target, pass the target directory as the first argument: ```bash bash <absolute-path-to-skill-dir>/init.sh /path/to/target ``` 3. **Read the script's output.** It reports, per file: - `+` written — newly created - `=` skipped — already existed, left untouched It also prints the next steps for the user. 4. **Surface the summary** to the user as a clean markdown list (one section for `written`, one for `skipped`), then tell them: > Commit these files, then say "build me X" to start the pipeline. The first phase will be **EXPAND**, which writes `scaffolding/scope.md`. ## Verification After the script runs, confirm the following exist in the repository root: - `.github/copilot-instructions.md` - `preferences.md` - `LIGHTS-OUT-SWE.md` - `scaffolding/` (with at least `.gitkeep` inside) - `docs/input/` (with `README.md` inside) - `.gitignore` If any are missing, report which ones and why. Do not silently succeed on a partial install. ## What gets installed The `templates/` directory next to this skill contains the canonical set: ``` templates/ .github/copilot-instructions.md # pipeline loop + discipline rules (auto-loaded by Copilot) .gitignore # standard ignores for Python / Rust / Node / Go / IDE noise LIGHTS-OUT-SWE.md # user-facing guide to the harness preferences.md # stack + conventions (user customizes) docs/input/README.md # placeholder explaining what goes in docs/input/ scaffolding/.gitkeep # keeps the empty scaffolding/ dir under git ``` These are the **only** files this skill writes into the user's repo. The plugin's agents, skills, and prompts (including the phase prompts like `/lo-swe:expand`) are provided by the plugin itself and do not get copied into the user's repo. ## Notes - This skill writes user-project files only. It must never modify files under `agents/`, `skills/`, `prompts/`, or `.claude-plugin/` (those are plugin-owned). - Once written, the user owns the installed files. Edit `preferences.md` per project. Re-running `/lo-swe:init` refuses by design. - If you ever need to refresh the harness for a new plugin version, delete the files you want refreshed (at minimum `.github/copilot-instructions.md`) and re-run `/lo-swe:init`.
From RCSnyder/lights-out-swe-plugin, MIT.
More from RCSnyder/lights-out-swe-plugin
- 0.474score
distill
RCSnyder
Distill raw input materials into structured reference docs.
SkillCFreshness: CClaude Code +9 - 0.471score
audit-stack
RCSnyder
Audit preferences.md stack choices against input docs for orthodox, idiomatic fit.
SkillCFreshness: CClaude Code +9 - 0.471score
build
RCSnyder
Build phase.
SkillCFreshness: CClaude Code +9 - 0.471score
build-discipline
RCSnyder
Execute BUILD, ITERATE, or verify-fix work in small, test-first vertical slices.
SkillCFreshness: CClaude Code +9 - 0.471score
design
RCSnyder
Design phase.
SkillCFreshness: CClaude Code +9 - 0.471score
analyze
RCSnyder
Analyze phase.
SkillCFreshness: CClaude Code +9 - 0.471score
expand
RCSnyder
Start a new project.
SkillCFreshness: CClaude Code +9 - 0.471score
iterate
RCSnyder
Iterate on a shipped project.
SkillCFreshness: CClaude Code +9 - 0.471score
review
RCSnyder
Review phase.
SkillCFreshness: CClaude Code +9 - 0.469score
deploy
RCSnyder
Deploy phase.
SkillCFreshness: CClaude Code +9 - 0.469score
verify
RCSnyder
Verify phase.
SkillCFreshness: CClaude Code +9 - 0.467score
reconcile
RCSnyder
Reconcile scaffolding documents against the codebase.
SkillCFreshness: CClaude Code +9
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- May 24, 2026 (5 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from RCSnyder
- 0.529score
uefn-verse
RCSnyder
Implement maintainable Verse for a small UEFN gameplay slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-runtime-proof
RCSnyder
Verify a UEFN gameplay slice with compile, session, runtime, and log evidence while clearly separating machine-provable behavior from human playtest judgment.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-playtest-feedback
RCSnyder
Convert short human UEFN playtest feedback into one falsifiable gameplay hypothesis and the next tiny vertical slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-mcp
RCSnyder
Use UEFN's current Unreal MCP toolsets safely and efficiently.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-slice
RCSnyder
Convert a loose Fortnite/UEFN gameplay request into one tiny vertical slice with explicit acceptance criteria and scope boundaries.
SkillBFreshness: BClaude Code +9 - 0.524score
uefn-setup
RCSnyder
Set up or repair the connection between UEFN and an MCP-compatible coding agent.
SkillBFreshness: BClaude Code +9
Cite this page
init skill. Agent Mart. https://agentmart.dev/skills/rcsnyder-init (last updated 2026-10-24)