uefn-runtime-proof
Verify a UEFN gameplay slice with compile, session, runtime, and log evidence while clearly separating machine-provable behavior from human playtest judgment.
Skill by RCSnyder
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/rcsnyder-uefn-runtime-proof
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/uefn-runtime-proof
What's inside
- Skill name
uefn-runtime-proof- Description
- Verify a UEFN gameplay slice with compile, session, runtime, and log evidence while clearly separating machine-provable behavior from human playtest judgment.
- License
- MIT
- Instructions
- 26 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- proof-contract.md · references/
SKILL.md (first lines)
# UEFN runtime proof Never turn “no error appeared” into “feature works.” ## Proof sequence Use only the steps the criterion requires: 1. compile Verse 2. inspect diagnostics 3. launch/connect play session 4. start the game 5. inspect runtime evidence 6. exercise an existing test seam/test player/sentry when appropriate 7. record result ## Result labels - `MACHINE PASS` - `MACHINE FAIL` - `HUMAN NEEDED` - `UNPROVEN` Use the exact contract in [references/proof-contract.md](references/proof-contract.md).
From RCSnyder/open-uefn-kit, MIT.
More from RCSnyder/open-uefn-kit
- 0.529score
uefn-verse
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Implement maintainable Verse for a small UEFN gameplay slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-mcp
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Use UEFN's current Unreal MCP toolsets safely and efficiently.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-playtest-feedback
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Convert short human UEFN playtest feedback into one falsifiable gameplay hypothesis and the next tiny vertical slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-slice
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Convert a loose Fortnite/UEFN gameplay request into one tiny vertical slice with explicit acceptance criteria and scope boundaries.
SkillBFreshness: BClaude Code +9 - 0.524score
uefn-setup
RCSnyder
Set up or repair the connection between UEFN and an MCP-compatible coding agent.
SkillBFreshness: BClaude Code +9
Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 30, 2026 (2 months ago)
- Last release
- Sep 1, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/RCSnyder/open-uefn-kit
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from RCSnyder
- 0.529score
uefn-verse
RCSnyder
Implement maintainable Verse for a small UEFN gameplay slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-slice
RCSnyder
Convert a loose Fortnite/UEFN gameplay request into one tiny vertical slice with explicit acceptance criteria and scope boundaries.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-playtest-feedback
RCSnyder
Convert short human UEFN playtest feedback into one falsifiable gameplay hypothesis and the next tiny vertical slice.
SkillBFreshness: BClaude Code +9 - 0.526score
uefn-mcp
RCSnyder
Use UEFN's current Unreal MCP toolsets safely and efficiently.
SkillBFreshness: BClaude Code +9 - 0.524score
uefn-setup
RCSnyder
Set up or repair the connection between UEFN and an MCP-compatible coding agent.
SkillBFreshness: BClaude Code +9 - 0.474score
distill
RCSnyder
Distill raw input materials into structured reference docs.
SkillCFreshness: CClaude Code +9
Cite this page
uefn-runtime-proof skill. Agent Mart. https://agentmart.dev/skills/rcsnyder-uefn-runtime-proof (last updated 2026-10-24)