ivx-game-design-studio
AI-assisted game design workflows for IntelliVerseX SDK games including GDD generation, brand identity, store metadata, localization planning, structured…
Skill by intelli-verse-x
Chalk Labs
Need help deploying ivx-game-design-studio?
Chalk Labs sets up agents like this inside real teams: connected to your tools, tested on your data, with a human in the loop where it matters.
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/intelli-verse-x-ivx-game-design-studio
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: documents, spreadsheets, design, writing
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/ivx-game-design-studio
What's inside
- Skill name
ivx-game-design-studio- Description
- AI-assisted game design workflows for IntelliVerseX SDK games including GDD generation, brand identity, store metadata, localization planning, structured character bibles, media requirements, design review, systems mapping, balance tools, automated export to content-factory entity JSON, and fully-wired starter project generation for any of the 11 supported engines. Use when the user says "create GDD", "game design document", "design review", "systems mapping", "brainstorm game idea", "balance spreadsheet", "game pillars", "MDA framework", "player types", "design template", "economy model template", "level design doc", "brand identity", "store metadata", "app store listing", "localization plan", "character bible", "export GDD to JSON", "gdd_to_entity", "generate starter project", "boilerplate", "hello intelliverse", "scaffold game", "create demo project", "starter kit", or needs help with any game design documentation or workflow.
- License
- MIT
- Instructions
- 1,076 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- allowed-tools: must be a space-separated string
- body: 1076 lines (spec recommends under 500)
Files (1)
- SKILL.md
SKILL.md (first lines)
# IntelliVerseX Game Design Studio
## Overview
The Game Design Studio provides structured design workflows adapted from professional game development practices. It combines 15 document templates, AI-assisted brainstorming via `IVXAIContentGenerator`, design review checklists, systems dependency mapping, and a **Starter Project Generator** that outputs a fully-wired, runnable "Hello IntelliVerseX" game for any of the 11 supported engines. Every IVX game gets a design-first workflow that scales from solo developers to teams.
```
Brainstorm → Game Concept → Systems Map → Per-System GDD → Design Review → Engine Selection
│ │ │ │ │ │
▼ ▼ ▼ ▼ ▼ ▼
AI Assist Concept Doc Systems Index GDD Sections 8-Point Check Starter Project
│
┌──────────────┼──────────────┐
▼ ▼ ▼
Auth + Login Economy + Store Retention
Hiro Systems Satori Flags Engagement
Leaderboards Multiplayer AI Features
```
---
## 1. Design Frameworks
### MDA Framework
Every game design starts with the MDA (Mechanics, Dynamics, Aesthetics) framework:
| Layer | Definition | Example (Trivia Game) |
|-------|-----------|----------------------|
| **Aesthetics** | The emotional experience players have | Challenge, Fellowship, Discovery |
| **Dynamics** | Emergent behavior from mechanics | Time pressure creates excitement |
| **Mechanics** | The formal rules and systems | Question timer, scoring, lifelines |
### Self-Determination Theory
Player motivation analysis through three needs:
| Need | Design Application | Example |
|------|-------------------|---------|
| **Autonomy** | Meaningful choices | Category selection, difficulty preference |
| **Competence** | Achievable mastery | Progressive difficulty, skill-based scoring |
| **Relatedness** | Social connection | Multiplayer, leaderboards, friend challenges |
### Bartle Player Types
Audience targeting for feature prioritization:
| Type | Motivated By | Features |
|------|-------------|----------|
| **Achiever** | Completion, mastery | Achievements, progression, collectibles |
| **Explorer** | Discovery, knowledge | Content variety, hidden features, lore |
| **Socializer** | Relationships | Chat, guilds, cooperative play |
| **Killer** | Competition | PvP, leaderboards, ranking |
---
## 2. Document Templates
### Available Templates
| Template | File | Purpose |
|----------|------|---------|
| **Game Concept** | `design/gdd/game-concept.md` | Initial vision, core loop, pillars |
| **Game Design Document** | `design/gdd/{system}-gdd.md` | Per-system detailed design |
| **Systems Index** | `design/gdd/systems-index.md` | All systems with dependencies |
| **Economy Model** | `design/gdd/economy-model.md` | Currency flows, pricing, balance |
| **Level Design Doc** | `design/gdd/level-design.md` | Level structure, pacing, difficulty |
| **Narrative Design** | `design/gdd/narrative.md` | Story, characters, dialog |
| **Art Bible** | `design/art-bible.md` | Visual style, color palette, reference |
| **Sound Bible** | `design/sound-bible.md` | Audio style, music, SFX |
| **Technical Design** | `docs/architecture/tdd-{feature}.md` | Architecture, data flow, APIs |
| **Pitch Document** | `design/pitch.md` | Investor/publisher pitch |
| **Faction Design** | `design/gdd/factions.md` | Faction mechanics, progression |
| **Character Sheet** | `design/gdd/characters/{name}.md` | Character stats, abilities, lore |
| **Test Plan** | `docs/quality/test-plan.md` | QA strategy, test matrix |
| **Post-Mortem** | `docs/post-mortem.md` | Retrospective analysis |
| **Sprint Plan** | `production/sprints/sprint-{n}.md` | Sprint goals, tasks, estimates |
### Creating Documents from Templates
```csharp
using IntelliVerseX.Design;
await IVXDesignAssistant.Instance.CreateFromTemplateAsync(
template: DesignTemplate.GameConcept,
outputPath: "design/gdd/game-concept.md"
);
```
---
## 3. AI-Assisted Brainstorming
### IVXDesignAssistant
Uses `IVXAIContentGenerator` to help with design workflows:
```csharp
using IntelliVerseX.Design;
var concepts = await IVXDesignAssistant.Instance.BrainstormAsync(new BrainstormRequest
{
Genre = "casual trivia",
TargetAudience = "mobile, ages 18-45",
SessionLength = "5-10 minutes",
Monetization = "F2P with ads and IAP",
Constraints = new[] { "single developer", "3 month timeline" },
Count = 3,
});
foreach (var concept in concepts)
{
Debug.Log($"--- {concept.Title} ---");
Debug.Log($"Core Loop: {concept.CoreLoop}");
Debug.Log($"Hook: {concept.Hook}");
Debug.Log($"Pillars: {string.Join(", ", concept.Pillars)}");
}
```From intelli-verse-x/Intelli-verse-X-SDK, MIT.
More from intelli-verse-x/Intelli-verse-X-SDK
- 0.439score
ivx-game-audio-factory
intelli-verse-x
AI-powered game audio generation: background music, sound effects, voice lines, and ambient audio.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-3d-character-pipeline
intelli-verse-x
AI-powered 3D character generation with mesh, rigging, animation, and FBX/GLB export.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-accessibility
intelli-verse-x
Add accessibility features to IntelliVerseX SDK games including color blind support, screen readers, scalable UI, input remapping, and certification compliance.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-ai-integration
intelli-verse-x
Integrate AI features into IntelliVerseX SDK games including AI voice host, NPC dialog, content generation, moderation, and profiling.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-analytics-pipeline
intelli-verse-x
Set up analytics, event tracking, funnels, cohort analysis, and data export for IntelliVerseX SDK games.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-localization
intelli-verse-x
Comprehensive game localization workflows covering store listing localization, in-game text l10n, font coverage analysis, RTL layout support, locale-aware…
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-asset-pipeline
intelli-verse-x
Universal asset pipeline for game projects: 2D/3D character scaffolding, spritesheet generation, sound manifest management, and schema-based validation.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-avatar-studio
intelli-verse-x
AI-powered avatar creation from a single photo: one-shot 3D head reconstruction, expression-driven reenactment, real-time facial animation, and interactive…
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-character-factory
intelli-verse-x
AI-powered 2D character generation for any game engine.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-live-ops
intelli-verse-x
Set up live operations features in IntelliVerseX SDK games using Hiro and Satori.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-crashlytics
intelli-verse-x
Set up crash reporting, error tracking, and diagnostics for IntelliVerseX SDK games.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-cross-platform
intelli-verse-x
Port IntelliVerseX SDK features between game engines and platforms.
SkillDFreshness: D★ 2Claude Code +9
Signals
- Stars
- 2
- Forks
- 5
- Open issues
- 3
- Last commit (this folder)
- Apr 10, 2026 (6 months ago)
- Last release
- Mar 23, 2026 (7 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Website
- intelli-verse-x.ai/#phygital
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from intelli-verse-x
- 0.473score
Router MCP
intelli-verse-x
Run the Intelliverse platform from any agent: apps, API keys, knowledge bases, email, media, chat.
ConnectorCFreshness: CLocalClaude Desktop - 0.439score
ivx-3d-character-pipeline
intelli-verse-x
AI-powered 3D character generation with mesh, rigging, animation, and FBX/GLB export.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-ai-integration
intelli-verse-x
Integrate AI features into IntelliVerseX SDK games including AI voice host, NPC dialog, content generation, moderation, and profiling.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-analytics-pipeline
intelli-verse-x
Set up analytics, event tracking, funnels, cohort analysis, and data export for IntelliVerseX SDK games.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-accessibility
intelli-verse-x
Add accessibility features to IntelliVerseX SDK games including color blind support, screen readers, scalable UI, input remapping, and certification compliance.
SkillDFreshness: D★ 2Claude Code +9 - 0.439score
ivx-asset-pipeline
intelli-verse-x
Universal asset pipeline for game projects: 2D/3D character scaffolding, spritesheet generation, sound manifest management, and schema-based validation.
SkillDFreshness: D★ 2Claude Code +9
Done for you
Rather not set it up yourself?
Chalk Labs scopes, builds and runs agents for your team: the task audit, the eval harness, the integrations and the weekly ops report. Fixed scope, priced before we start.
See how we build AI agents →Read the case studies
Chalk Labs is a two-founder AI and growth studio. We build AI agents, CRMs and MVPs for Web3 and AI companies, and have shipped 50+ product and token launches.
- launches shipped
- 50+
- launches shipped
- media placements
- 500+
- media placements
- founders on every account
- 2
- founders on every account
Press we've placed: Forbes · CoinDesk · Decrypt · Cointelegraph · The Block
Rahil Jain, Co-founder, Chalk Labs. Ex-Goldman Sachs engineer. You talk to the person who builds it.
Get ivx-game-design-studio running in your business
Tell us what you want to automate. A founder replies within one working day with a plan, not a pitch deck.
Cite this page
ivx-game-design-studio skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-game-design-studio (last updated 2026-10-24)