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ivx-crashlytics

Set up crash reporting, error tracking, and diagnostics for IntelliVerseX SDK games.

Skill by intelli-verse-x

IndexedMIT★ 2
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/intelli-verse-x-ivx-crashlytics

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About

Set up crash reporting, error tracking, and diagnostics for IntelliVerseX SDK games. Use when the user says "crash reporting", "error tracking", "add crashlytics", "Sentry integration", "ANR detection", "crash-free rate", "breadcrumbs", "exception logging", "crash alerts", "diagnostics", "stack traces", "crash dashboard", or needs help with any crash reporting or error monitoring.

Use cases: data

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
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Secrets
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/ivx-crashlytics

What's inside

Skill name
ivx-crashlytics
Description
Set up crash reporting, error tracking, and diagnostics for IntelliVerseX SDK games. Use when the user says "crash reporting", "error tracking", "add crashlytics", "Sentry integration", "ANR detection", "crash-free rate", "breadcrumbs", "exception logging", "crash alerts", "diagnostics", "stack traces", "crash dashboard", or needs help with any crash reporting or error monitoring.
License
MIT
Instructions
333 lines in SKILL.md · view on GitHub

Agent Skills spec issues

  • allowed-tools: must be a space-separated string

Files (1)

  • SKILL.md

SKILL.md (first lines)

# IntelliVerseX Crashlytics

## Overview

The Crashlytics module provides automatic crash and exception capture, breadcrumb trails, crash grouping, and alert webhooks. It supports self-hosted reporting via Nakama storage, or integration with external services (Sentry, Firebase Crashlytics, Backtrace). All platforms share the same API surface.

```
Exception/Crash
      │
      ▼
IVXCrashReporter
      │
      ├── Stack Trace Capture
      ├── Breadcrumb Trail (last N actions)
      ├── Device + Game State Metadata
      └── Crash Grouping (fingerprint)
      │
      ├──► Nakama Storage (self-hosted)
      ├──► Sentry (external)
      ├──► Firebase Crashlytics (external)
      └──► Webhook Alerts (Slack, Discord)
```

---

## 1. Configuration

### IVXCrashlyticsConfig ScriptableObject

Create via **Create > IntelliVerseX > Crashlytics Configuration**.

| Field | Description |
|-------|-------------|
| `EnableCrashReporting` | Master toggle |
| `Backend` | `Nakama`, `Sentry`, `FirebaseCrashlytics`, `Backtrace` |
| `SentryDSN` | Sentry project DSN (if using Sentry) |
| `BreadcrumbCapacity` | Max breadcrumbs to retain (default 50) |
| `CaptureLogErrors` | Auto-capture `Debug.LogError` as non-fatal events |
| `CaptureLogExceptions` | Auto-capture `Debug.LogException` (default true) |
| `CaptureNativeCrashes` | Capture native C/C++ crashes on Android/iOS |
| `ANRTimeoutSec` | Seconds of UI thread stall to flag as ANR on Android (default 5) |
| `AttachScreenshot` | Capture screenshot on crash (increases report size) |
| `MaxReportsPerSession` | Rate limit: max crash reports per session (default 10) |

---

## 2. Automatic Crash Capture

### Unity Setup

The crash reporter hooks into Unity's log callback automatically:

```csharp
using IntelliVerseX.Diagnostics;

IVXCrashReporter.Instance.Initialize();
```

After initialization, all unhandled exceptions and `LogError`/`LogException` calls are captured automatically.

### Manual Exception Reporting

```csharp
try
{
    RiskyOperation();
}
catch (Exception ex)
{
    IVXCrashReporter.Instance.ReportException(ex, new Dictionary<string, string>
    {
        { "operation", "risky_op" },
        { "player_level", "12" },
    });
}
```

### Non-Fatal Error Reporting

```csharp
IVXCrashReporter.Instance.ReportError(
    "network_timeout",
    "Failed to fetch leaderboard after 3 retries",
    severity: ErrorSeverity.Warning,
    metadata: new Dictionary<string, string>
    {
        { "endpoint", "/v2/leaderboard" },
        { "retry_count", "3" },
    }
);
```

---

## 3. Breadcrumbs

Breadcrumbs record the player's recent actions leading up to a crash:

### Automatic Breadcrumbs

The SDK automatically logs these breadcrumb types:

| Type | Example | Auto-Captured |
|------|---------|--------------|
| **Navigation** | Scene loaded, menu opened | Yes |
| **UI** | Button clicked, dialog shown | Yes (if using IVX UI) |
| **Network** | RPC call, socket connect/disconnect | Yes |
| **State** | Login, purchase, level start | Yes |
| **System** | Memory warning, focus lost | Yes |

### Custom Breadcrumbs

```csharp
IVXCrashReporter.Instance.AddBreadcrumb(
    category: "gameplay",
    message: "Boss fight started",
    metadata: new Dictionary<string, string>
    {
        { "boss_id", "dragon_king" },

From intelli-verse-x/Intelli-verse-X-SDK, MIT.

More from intelli-verse-x/Intelli-verse-X-SDK

Signals

Stars
2
Forks
5
Open issues
3
Last commit (this folder)
Apr 10, 2026 (6 months ago)
Last release
Mar 23, 2026 (7 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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ivx-crashlytics skill. Agent Mart. https://agentmart.dev/skills/intelli-verse-x-ivx-crashlytics (last updated 2026-10-24)