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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/devwinsoft-console-get-logs
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About
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/console-get-logs
What's inside
- Skill name
console-get-logs- Description
- Retrieves Unity Editor logs. Useful for debugging and monitoring Unity Editor activity.
- License
- MIT
- Instructions
- 131 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Console / Get Logs
## How to Call
```bash
unity-mcp-cli run-tool console-get-logs --input '{
"maxEntries": 0,
"logTypeFilter": "string_value",
"includeStackTrace": false,
"lastMinutes": 0
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool console-get-logs --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool console-get-logs --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| `maxEntries` | `integer` | No | Maximum number of log entries to return. Minimum: 1. Default: 100 |
| `logTypeFilter` | `any` | No | Filter by log type. 'null' means All. |
| `includeStackTrace` | `boolean` | No | Include stack traces in the output. Default: false |
| `lastMinutes` | `integer` | No | Return logs from the last N minutes. If 0, returns all available logs. Default: 0 |
### Input JSON Schema
```json
{
"type": "object",
"properties": {
"maxEntries": {
"type": "integer"
},
"logTypeFilter": {
"$ref": "#/$defs/UnityEngine.LogType"
},
"includeStackTrace": {
"type": "boolean"
},
"lastMinutes": {
"type": "integer"
}
},
"$defs": {
"UnityEngine.LogType": {
"type": "string",
"enum": [
"Error",
"Assert",
"Warning",
"Log",
"Exception"
]
}
}
}
```
## Output
### Output JSON Schema
```json
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/com.IvanMurzak.Unity.MCP.LogEntry[]"
}
},
"$defs": {
"com.IvanMurzak.Unity.MCP.LogEntry": {
"type": "object",
"properties": {
"LogType": {
"type": "string",
"enum": [
"Error",
"Assert",
"Warning",
"Log",
"Exception"
]
},
"Message": {
"type": "string"
},
"Timestamp": {
"type": "string",
"format": "date-time"
},
"StackTrace": {
"type": "string"
}
},
"required": [
"LogType",
"Timestamp"
]
},
"com.IvanMurzak.Unity.MCP.LogEntry[]": {
"type": "array",
"items": {From devwinsoft/devian, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Mar 25, 2026 (7 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/devwinsoft/devian
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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assets-prefab-save
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Save a prefab.
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editor-application-get-state
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Returns available information about 'UnityEditor.EditorApplication'.
SkillDFreshness: DClaude Code +9 - 0.409score
assets-create-folder
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Creates a new folder in the specified parent folder.
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assets-prefab-close
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Close currently opened prefab.
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assets-shader-list-all
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List all available shaders in the project assets and packages.
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Cite this page
console-get-logs skill. Agent Mart. https://agentmart.dev/skills/devwinsoft-console-get-logs (last updated 2026-10-24)