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interface-critique

Critique a web or mobile interface across design specificity, hierarchy, information architecture, usability, accessibility, emotional fit, states, content…

Skill by deepaktiwari09

IndexedMIT
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/deepaktiwari09-interface-critique

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About

Critique a web or mobile interface across design specificity, hierarchy, information architecture, usability, accessibility, emotional fit, states, content, and implementation evidence. Use when reviewing a page, flow, component, screenshot, prototype, or live interface and prioritizing concrete design improvements.

Use cases: design, frontend, writing

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/interface-critique

What's inside

Skill name
interface-critique
Description
Critique a web or mobile interface across design specificity, hierarchy, information architecture, usability, accessibility, emotional fit, states, content, and implementation evidence. Use when reviewing a page, flow, component, screenshot, prototype, or live interface and prioritizing concrete design improvements.
License
MIT
Instructions
37 lines in SKILL.md · view on GitHub

Files (5)

  • LICENSE.txt
  • NOTICE.md
  • SKILL.md
  • openai.yaml · agents/
  • heuristics.md · references/

SKILL.md (first lines)

# Interface Critique

Resolve one stable target and its primary user goal. Read relevant product context and inspect both source and rendered behavior when available.

This skill owns holistic design diagnosis and prioritization. It is not an exhaustive file-and-line standards audit and does not implement fixes unless requested.

## Independent assessments

Run two assessments without allowing either to anchor the other:

1. **Design assessment:** specificity, hierarchy, composition, information architecture, typography, color, emotional fit, discoverability, states, content, and cognitive load.
2. **Evidence assessment:** keyboard and touch behavior, semantics, accessibility tree, responsive layouts, console/runtime signals, and deterministic source checks.

If isolated sub-agents are available and authorized, run both in parallel. Otherwise complete them sequentially and label the report `single-context`.

Use [references/heuristics.md](references/heuristics.md) for the shared evaluation baseline. Project standards override generic preferences.

## Synthesis

Combine evidence only after both assessments finish. Identify agreement, disagreement, false positives, and missing runtime proof.

Report:

1. Method and target.
2. Design-specificity verdict.
3. Overall impression and strongest opportunity.
4. Two or three strengths.
5. Three to five priority issues.
6. Relevant persona failure paths.
7. Minor observations.
8. Questions that could unlock a stronger direction.

For each issue include severity (`P0`–`P3`), exact evidence, affected user, why it matters, and a concrete fix. Be direct; do not inflate preferences into violations.

Do not modify the interface unless the user also asks for fixes.

From deepaktiwari09/team-agent-skills, MIT.

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Last commit (this folder)
Aug 10, 2026 (2 months ago)
Last release
Aug 10, 2026 (2 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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interface-critique skill. Agent Mart. https://agentmart.dev/skills/deepaktiwari09-interface-critique (last updated 2026-10-24)