sync-submodule-pointers
Advance the multiplayer-fabric monorepo's submodule pointers to match the current HEAD of each submodule and push.
Skill by V-Sekai-fire
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/sync-submodule-pointers
What's inside
- Skill name
sync-submodule-pointers- Description
- Advance the multiplayer-fabric monorepo's submodule pointers to match the current HEAD of each submodule and push. Use after committing to one or more submodules to keep the root pointer in sync.
- License
- MIT
- Metadata
- author: V-Sekai-fire
- Instructions
- 94 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# SOP: Sync submodule pointers
Bring the multiplayer-fabric root repo's recorded submodule commits up to date
with each submodule's current HEAD, then push.
## 1. Find stale pointers
From the monorepo root:
```sh
git status --short
```
Any line beginning with ` M <submodule>` or ` m <submodule>` is a submodule
whose pointer in the root repo differs from what is checked out locally.
- ` M` — the submodule HEAD has moved (new commits)
- ` m` — the submodule has uncommitted working-tree changes; commit those first
## 2. Commit submodule changes (if ` m`)
For any submodule with working-tree changes, commit and push those first:
```sh
cd <submodule>
git add <files>
git commit -m "<message>"
git push
cd ..
```
## 3. Advance the pointer
After all submodule commits are pushed, stage and commit the pointer updates in
the root repo:
```sh
# Stage every stale pointer at once
git add <submodule-a> <submodule-b> ...
# Write a commit message that names what changed in each
git commit -m "Sync submodules: <brief summary per submodule>"
git push
```
### Naming the commit
Use one of these patterns:
```
Sync submodules: deploy Burrito wiring, zone-backend format fix
Sync submodules: update skills pointer
Sync submodules: advance all to main HEAD
```
Never use `Update submodule pointer` alone — name what changed.
## 4. Verify
```sh
git status --short
```
No ` M` or ` m` lines remain.
```sh
git log --oneline @{u}..HEAD
```
One commit ahead of origin (the pointer update). Push if not already pushed.
## Full one-liner (when all submodules are already pushed)
```sh
git submodule update --remote <submodule-a> <submodule-b> && \
git add <submodule-a> <submodule-b> && \
git commit -m "Sync submodules: <summary>" && \
git push
```
## When to use `git submodule update --remote` vs `git add`
| Situation | Command |
|---|---|
| You pushed new commits to a submodule's remote and want the root to track them | `git submodule update --remote <path>` then `git add` |
| You already have the right commit checked out locally in the submodule | `git add <path>` directly |
| You want to pull *all* submodules to their remote HEAD | `git submodule update --remote` (no path — updates all) |
## Pass condition
`git status --short` shows no ` M` or ` m` lines and
`git log --oneline @{u}..HEAD` is empty after push.From V-Sekai-fire/contract-multiplayer-fabric-skills, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Apr 22, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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simplify-then-add-lightness-audit
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local-build-check
V-Sekai-fire
Build multiplayer-fabric-godot locally to reproduce CI failures when GitHub Actions is clogged.
SkillDFreshness: DClaude Code +9 - 0.411score
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sync-submodule-pointers skill. Agent Mart. https://agentmart.dev/skills/v-sekai-fire-sync-submodule-pointers (last updated 2026-10-24)