assembly-conflict
Fix merge conflicts that stop the multiplayer-fabric-merge assembler.
Skill by V-Sekai-fire
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
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- Install scripts
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/assembly-conflict
What's inside
- Skill name
assembly-conflict- Description
- Fix merge conflicts that stop the multiplayer-fabric-merge assembler. Use when `elixir update_godot_v_sekai.exs` halts with a conflict error and reports a branch that needs manual resolution.
- License
- MIT
- Metadata
- author: V-Sekai-fire
- Instructions
- 66 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# SOP: Assembly conflict resolution How to fix a merge conflict that stops `elixir update_godot_v_sekai.exs` from completing. ## Diagnosis The assembler stops with: ``` git-assembler: error while merging remotes/v-sekai-fire/<branch> into multiplayer-fabric git-assembler: fix/commit then re-run git-assembler ``` Check the conflict type from the assembler output: | Conflict type | Cause | Fix | |---|---|---| | `add/add` in a source file | Two branches both added the same file | Move file to whichever branch merges first; remove from later branch | | `content` in `.gitignore` | Multiple branches appended to the same base | Use `union` merge driver | | `content` in any other file | Genuine divergence | Resolve manually, commit, re-run | ## Fix: union merge driver for .gitignore Add to `.git/info/attributes` of the `multiplayer-fabric-merge` working tree (this file is local, never committed): ``` .gitignore merge=union ``` The `union` driver is built into git — no extra config needed. ## Fix: add/add file conflict 1. Identify which earlier branch introduced the file: ```sh git -C multiplayer-fabric-merge show remotes/v-sekai-fire/<branch>:<file> | wc -l ``` 2. Remove the file from the later branch by creating a new versioned branch (see `branch-versioning`). 3. Update `gitassembly` to reference the new branch. ## Fix: content conflict (manual resolve) The assembler leaves the repo mid-merge. Resolve in-place: ```sh cd multiplayer-fabric-merge # edit the conflicting file, remove <<<<< ===== >>>>> markers git add <file> git commit --no-edit # re-run the assembler elixir update_godot_v_sekai.exs ``` ## Reset to main (abort) If you need to start over: ```sh git -C multiplayer-fabric-merge merge --abort git -C multiplayer-fabric-merge checkout main ```
From V-Sekai-fire/contract-multiplayer-fabric-skills, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Apr 20, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
assembly-conflict skill. Agent Mart. https://agentmart.dev/skills/v-sekai-fire-assembly-conflict (last updated 2026-10-24)