scene-authoring
Build Toymoil scenes whose persistent world is visible and editable in Godot while runtime-spawned templates remain independently previewable.
Skill by Royalvice
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/royalvice-scene-authoring
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/scene-authoring
What's inside
- Skill name
scene-authoring- Description
- Build Toymoil scenes whose persistent world is visible and editable in Godot while runtime-spawned templates remain independently previewable.
- License
- GPL-3.0
- Instructions
- 27 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Scene Authoring Read docs/05_SCENE_AUTHORING.md before modifying a main room or reusable template. ## Persistent scene content Save the room structure, primary props, camera, lights, persistent actor, collision, navigation and markers into the scene or referenced editable resources. Opening the main scene must show the intended persistent composition without running the game. Editor tools may generate content, but they must save deterministic editable outputs. Do not use _ready() to construct the whole visible world from an empty root. ## Dynamic content Enemies in waves, projectiles, drops and transient VFX may spawn at runtime. Each kind needs an independently openable template scene or resource and a simple preview path. Runtime code selects and drives templates; it does not hide their visual structure in constants. ## Verification Save, close and reopen the scene; verify the persistent composition, node ownership, collision, navigation and preview templates. Then run the scene and confirm that no duplicate persistent world is spawned.
From Royalvice/Toymoil, GPL-3.0.
More from Royalvice/Toymoil
- 0.554score
sprite-packet
Royalvice
Define and review the reusable action, direction, timing, layer, and anchor information needed by a Toymoil Sprite actor.
SkillBFreshness: B★ 2Claude Code +9 - 0.551score
asset-source
Royalvice
Record and review source, license, hashes, derivatives, and publication boundaries for Toymoil media assets.
SkillBFreshness: B★ 2Claude Code +9 - 0.551score
normal-map
Royalvice
Create and validate normal maps for pixel Sprite atlases without damaging identity colors or frame alignment.
SkillBFreshness: B★ 2Claude Code +9 - 0.546score
presentation-review
Royalvice
Review Toymoil camera-facing Sprite presentation, spatial readability, lighting, occlusion, anchors, and VFX hierarchy.
SkillBFreshness: B★ 2Claude Code +9
Signals
- Stars
- 2
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 13, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- GPL-3.0
- Repository
- github.com/Royalvice/Toymoil
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from Royalvice
- 0.554score
sprite-packet
Royalvice
Define and review the reusable action, direction, timing, layer, and anchor information needed by a Toymoil Sprite actor.
SkillBFreshness: B★ 2Claude Code +9 - 0.551score
asset-source
Royalvice
Record and review source, license, hashes, derivatives, and publication boundaries for Toymoil media assets.
SkillBFreshness: B★ 2Claude Code +9 - 0.551score
normal-map
Royalvice
Create and validate normal maps for pixel Sprite atlases without damaging identity colors or frame alignment.
SkillBFreshness: B★ 2Claude Code +9 - 0.546score
presentation-review
Royalvice
Review Toymoil camera-facing Sprite presentation, spatial readability, lighting, occlusion, anchors, and VFX hierarchy.
SkillBFreshness: B★ 2Claude Code +9
Cite this page
scene-authoring skill. Agent Mart. https://agentmart.dev/skills/royalvice-scene-authoring (last updated 2026-10-24)