ios-navigation-and-ia
Use when deciding how an iPhone or iPad app should be organized, including tab bars, drill-down flows, sheets, settings grouping, information architecture…
Skill by phrypy
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/phrypy-ios-navigation-and-ia
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: spreadsheets
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/ios-navigation-and-ia
What's inside
- Skill name
ios-navigation-and-ia- Description
- Use when deciding how an iPhone or iPad app should be organized, including tab bars, drill-down flows, sheets, settings grouping, information architecture, and navigation patterns that should feel native on iOS.
- License
- MIT
- Instructions
- 33 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# iOS Navigation And IA Users should understand where they are, how they got there, and how to leave. ## Defaults - tab bars for primary destinations - navigation stacks for hierarchy - sheets for focused temporary tasks - settings grouped by user mental model ## Use - tabs when destinations are peers - push navigation when moving deeper into one area - sheets when the task is self-contained - full-screen covers sparingly ## Avoid - hamburger menus on iPhone without a strong reason - too many primary tabs - actions hidden where users expect structure - modal stacks that trap people ## IA Test - can a new user predict where a feature lives - does each tab have a clear job - do screens get deeper only when needed - do actions live near the thing they affect
From phrypy/ios-app-playbook, MIT.
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Signals
- Stars
- 7
- Forks
- 2
- Open issues
- 0
- Last commit (this folder)
- Apr 20, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/phrypy/ios-app-playbook
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from phrypy
- 0.539score
ios-hig-design
phrypy
Use when establishing or auditing the Apple-platform baseline for an iPhone or iPad interface, especially native conventions, system constraints, and…
SkillCFreshness: C★ 7Claude Code +9 - 0.534score
app-store-readiness
phrypy
Use when auditing a prepared iOS release for App Store or TestFlight submission risk, including metadata, privacy, capabilities, and reviewer-facing behavior.
SkillCFreshness: C★ 7Claude Code +9 - 0.534score
app-store-screenshot-pipeline
phrypy
Use when producing App Store screenshots from real app renders instead of faked CSS mockups, covering the headless simulator export stage, the…
SkillCFreshness: C★ 7Claude Code +9 - 0.534score
ios-settings-and-data-safety-ux
phrypy
Use when designing iOS settings screens and trust-sensitive flows involving sync, restore, storage, imports, exports, destructive actions, permissions, and…
SkillCFreshness: C★ 7Claude Code +9 - 0.534score
ios-app-icon-and-brand-system
phrypy
Use when designing or reviewing an iOS app icon, lightweight brand system, launch assets, screenshot consistency, or App Store-facing visual identity choices.
SkillCFreshness: C★ 7Claude Code +9 - 0.534score
solo-ios-release-flow
phrypy
Use when coordinating the end-to-end release sequence for a prepared SwiftUI app, from final verification through TestFlight or App Store submission.
SkillCFreshness: C★ 7Claude Code +9
Cite this page
ios-navigation-and-ia skill. Agent Mart. https://agentmart.dev/skills/phrypy-ios-navigation-and-ia (last updated 2026-10-24)