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ios-app-icon-and-brand-system

Use when designing or reviewing an iOS app icon, lightweight brand system, launch assets, screenshot consistency, or App Store-facing visual identity choices.

Skill by phrypy

IndexedMIT★ 7
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/phrypy-ios-app-icon-and-brand-system

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About

Use when designing or reviewing an iOS app icon, lightweight brand system, launch assets, screenshot consistency, or App Store-facing visual identity choices.

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/ios-app-icon-and-brand-system

What's inside

Skill name
ios-app-icon-and-brand-system
Description
Use when designing or reviewing an iOS app icon, lightweight brand system, launch assets, screenshot consistency, or App Store-facing visual identity choices.
License
MIT
Instructions
45 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# iOS App Icon And Brand System

Strong brand does not need to fight the platform.

## Icon Rules

- keep the silhouette simple
- design for tiny sizes first
- avoid text if possible
- prefer one strong symbol or shape
- test against home screen contexts, not just on white artboards
- use strong contrast without becoming noisy
- assume Apple applies masking to exported art

## App Store Icon Review

Review in this order:

1. small-size clarity
2. silhouette and recognizability
3. contrast in light and dark surroundings
4. distinctiveness against category competitors
5. consistency with the product, screenshots, and listing promise

- one mark beats a scene
- simple geometry beats tiny detail
- bold color direction beats muddy gradients
- test the icon at realistic home-screen and App Store sizes

## Brand System Rules

- one primary accent color
- one calm background strategy
- one clear typographic hierarchy
- consistent icon treatment across product and marketing

## Avoid

- over-detailed icons
- raw bitmap edges where masking assumptions matter
- one brand style in-app and another in screenshots
- branding so strong it breaks native trust
- an icon that only works on a large artboard

From phrypy/ios-app-playbook, MIT.

More from phrypy/ios-app-playbook

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Stars
7
Forks
2
Open issues
0
Last commit (this folder)
Jun 23, 2026 (4 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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ios-app-icon-and-brand-system skill. Agent Mart. https://agentmart.dev/skills/phrypy-ios-app-icon-and-brand-system (last updated 2026-10-24)