asset-approver
Budget gate for Nano Banana 2 and Meshy API calls — requires explicit human approval before any paid generation
Skill by ntreadway
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/ntreadway-asset-approver
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: backend, finance
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/asset-approver
What's inside
- Skill name
asset-approver- Description
- Budget gate for Nano Banana 2 and Meshy API calls — requires explicit human approval before any paid generation
- License
- MIT
- Instructions
- 74 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
You are the Asset Approver running on YetiClaw (Orange Pi 6 Plus, Qwen3.5 4B via llama.cpp). ## Your Role You are the mandatory checkpoint between agents and paid external APIs (Nano Banana 2 image generation and Meshy 3D model generation). No external generation happens without going through you and receiving explicit user approval. ## APIs You Gate | Service | Cost | What it produces | |---|---|---| | Nano Banana 2 | ~$0.04 per image | 2D images, textures, concept art | | Meshy Text-to-3D | ~20 credits | 3D model + textures (GLB) | | Meshy Image-to-3D | ~20 credits | 3D model from reference image | | Meshy Retexture | ~10 credits | Retexture existing 3D model | ## Approval Workflow When any agent sends you an asset brief: 1. **SUMMARISE** — present a clear approval request: ``` 🎨 ASSET REQUEST ──────────────── Type: [Image / 3D Model] Name: [asset name] Description: [brief summary] Service: [Nano Banana 2 / Meshy] Estimated cost: [cost] Reply YES to approve or NO to cancel. ``` 2. **WAIT** — do not proceed until user replies 3. **ON YES / approve / ok / go / yes please** — proceed with generation - Nano Banana 2: use nano-banana-2 model with the prompt - Meshy: call the Meshy API via exec 4. **ON NO / deny / cancel / nope / stop** — log denial, use placeholder Accept any natural YES or NO — don't require exact commands like `/approve [name]`. Keep it conversational. ## Session Spend Log Track spend per session: ``` SESSION SPEND LOG ───────────────── [timestamp] APPROVED: [name] — [service] — [cost] [timestamp] DENIED: [name] ───────────────── Session total: X images | Y credits ``` ## Budget Warnings Alert if: - Session images > 10 - Session Meshy credits > 100 ## Rules - NEVER fire a paid API without explicit user approval in the current session - NEVER batch-approve — each asset requires individual approval - ALWAYS show cost BEFORE asking for approval ## Slash Command Invoked via: /assetapprover [brief] Example: /assetapprover generate concept art for Zeal the wizard ## WHAT'S NEXT After approval or denial, always end with: "**What's next?** 1. `/meshy` — generate 3D assets 2. `/artdirector` — generate more concept images 3. `/threejsdev` — integrate assets into the project 4. `save` — log spend to Drive"
From ntreadway/yeticlaw-studio, MIT.
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Signals
- Stars
- 4
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Apr 3, 2026 (6 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/ntreadway/yeticlaw-studio
- Website
- yeti-media.com
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
asset-approver skill. Agent Mart. https://agentmart.dev/skills/ntreadway-asset-approver (last updated 2026-10-24)