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interview-me

Interview the user one question at a time to resolve remaining ambiguity before implementation.

Skill by Neeeophytee

IndexedMIT★ 353
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/neeeophytee-interview-me

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

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About

Interview the user one question at a time to resolve remaining ambiguity before implementation. Use when planning or brainstorming is done but unknowns remain, or when the user asks to be interviewed about a task or spec.

Use cases: productivity, prompt-engineering

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Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/interview-me

What's inside

Skill name
interview-me
Description
Interview the user one question at a time to resolve remaining ambiguity before implementation. Use when planning or brainstorming is done but unknowns remain, or when the user asks to be interviewed about a task or spec.
License
MIT
Instructions
22 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Interview me

Brainstorming is over and there are still gaps between the user's map and the territory. Close them by asking, one question at a time, starting with the questions whose answers would change the most.

## Steps

1. Read everything already established: the request, any spec, any prototypes, relevant code. Do not ask about things that are already answered.
2. Build a private list of open ambiguities and sort by blast radius:
   - **First: architecture-changers** — answers that would alter the data model, the interfaces, or the overall approach.
   - **Then: behavior definers** — edge cases, failure modes, defaults, permissions.
   - **Last: polish** — naming, copy, cosmetics. Often not worth asking; propose and move on.
3. Ask exactly one question per turn. For each: give the context that makes it matter, offer 2-3 concrete options with your recommendation, and accept "you decide" as an answer you then own.
4. Every few questions, checkpoint: restate what has been decided so far in one tight list, so drift dies early.
5. Stop when the remaining unknowns are cheaper to discover during implementation than to ask about now, and say that out loud. End with the final decision list, ready to paste into a plan.

## Guardrails

- One question at a time means one. No question bundles.
- Never ask a question whose answer is discoverable from the codebase; go look instead.
- If an answer contradicts an earlier decision, flag the conflict immediately rather than silently taking the newest answer.

From Neeeophytee/finding-unknowns-skills, MIT.

More from Neeeophytee/finding-unknowns-skills

Signals

Stars
353
Forks
28
Open issues
0
Last commit (this folder)
Jul 5, 2026 (3 months ago)
Last release
Sep 27, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

interview-me skill. Agent Mart. https://agentmart.dev/skills/neeeophytee-interview-me (last updated 2026-10-24)