brand-kit-playground
Generate an interactive HTML brand playground that shows your brand rendered live — palette, typography, logo, voice — with a social card and OG image preview…
Skill by MoizIbnYousaf
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/moizibnyousaf-brand-kit-playground
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
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About
Use cases: design, frontend, writing
Reviews
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/brand-kit-playground
What's inside
- Skill name
brand-kit-playground- Description
- Generate an interactive HTML brand playground that shows your brand rendered live — palette, typography, logo, voice — with a social card and OG image preview that updates as you tweak tokens. Opens in browser. The visual approval step for the /cmo flow: /visual-style writes the brand, this skill shows it. Use when the user says "show me my brand", "brand playground", "preview my brand", "what does our brand look like", "visual preview", "brand kit", "see my colors", "how does my brand look", or after /visual-style completes and the user needs to approve the visual identity before moving to content generation. Also use when someone says "I want to see it" during any brand-building conversation.
- License
- MIT
- Instructions
- 276 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- allowed-tools: must be a space-separated string
Files (3)
- SKILL.md
- html-architecture.md · references/
- steal-patterns.md · references/
SKILL.md (first lines)
# /brand-kit-playground — Visual Brand Workbench
Your brand lives in markdown files. This skill renders it as a living, interactive HTML page the user opens in their browser — palette swatches, type specimens, logo lockups, and a real social card preview that updates as they tweak tokens. When they're happy, they copy the structured JSON and you write it back to `brand/creative-kit.md`.
This is the visual approval step in the /cmo flow. `/visual-style` writes the brand identity. This skill shows it.
---
## On Activation
1. Read `brand/creative-kit.md` — extract the Colors, Typography, and Visual Brand Style sections.
- If the file is template/empty: **warn** the user. "Your creative kit is empty — the playground will use placeholder values. Run `/visual-style` first for a real preview, or continue and I'll use defaults you can tweak."
- If it has real content: proceed. Parse colors (hex values), fonts (family names), border radius, shadows, gradients.
2. Read `brand/voice-profile.md` — extract tone adjectives, vocabulary preferences, headline style.
3. Read `brand/positioning.md` — extract the primary positioning angle for the social card headline.
4. Read `brand/audience.md` if it exists — extract audience description for the voice snapshot panel.
5. If no brand files exist at all: proceed with sensible defaults. The playground works at L0. Show placeholder brand with a note: "These are defaults. Fill in your brand files and re-run for a real preview."
---
## What You Build
A **single self-contained HTML file** with inline CSS and JS. Zero external dependencies except Google Fonts (loaded via `<link>`). No framework. No build step. No server.
The file is written to the project root as `brand-playground.html` and opened in the user's default browser via `open brand-playground.html`.
### Layout
```
+-- BRAND BAR ------------------------------------------------+
| [Logo] Project Name Brand Playground [Light/Dark toggle] |
+--------------------------------------------------------------+
| | |
| CONTROLS | TAB: [Brand System] [Social Card] [OG] |
| -------- | ----------------------------------------|
| | |
| > Colors | (Brand System tab) |
| Primary [pick] | COLOR PALETTE |
| Secondary | ## ## ## ## ## (live swatches) |
| Accent | |
| | TYPOGRAPHY |
| > Typography | Display: Aa Space Grotesk |
| Display font | Body: Aa Inter Regular |
| Body font | Mono: Aa JetBrains Mono |
| Scale ratio | |
| | VOICE SNAPSHOT |
| > Visual Style | Tone: confident, warm, technical |
| Border radius | Audience: indie developers |
| Shadow depth | Style: short-punchy headlines |
| Texture | |
| | (Social Card tab) |
| > Social Card | +---------------------------+ |
| Headline | | | |
| Subhead | | We just shipped | |
| Badge text | | dark mode | |
| Layout [v] | | | |
| Background [v] | | [logo] [NEW] | |
| | | | |
| > Presets | +---------------------------+ |
| Launch | 1200x675 - Twitter/X |
| Blog Post | |
| Feature | MULTI-PREVIEW: |
| | [Tw] [Li] [IG] [St] |
+--------------------+-----------------------------------------+
| TOKEN OUTPUT (structured JSON) [Copy Tokens] |
+--------------------------------------------------------------+
```
### Three Tabs
**Tab 1: Brand System** — The identity overview. Color palette rendered as large swatches with hex values and contrast ratios. Typography specimens at the brand's modular scale. Logo lockups (primary, mark, on-dark) if logo paths exist in creative-kit.md. Voice snapshot showing tone, vocabulary, headline style from voice-profile.md.
**Tab 2: Social Card** — A live social card preview rendered with the brand tokens. The user types a headline, picks a layout variant (centered, split, overlay, minimal), chooses a background style (gradient, solid, dark, light). The card re-renders instantly. Below: a multi-preview strip showing the same card at Twitter (1200x675), LinkedIn (1200x627), Instagram (1080x1080), and Story (1080x1920) aspect ratios.
**Tab 3: OG Image** — Same pattern as social card but for OG images. Inputs: title, description, author, category tag. Layouts: editorial, minimal, bold. Target: 1200x630.
### Controls Panel (Left Side)
Controls are grouped by concern. Each group is collapsible. Controls update the preview instantly — no "Apply" button.
| Token | Control | Range |
|-------|---------|-------|
| Colors (primary, secondary, accent, background, foreground) | Color picker (native `<input type="color">`) | Any hex |
| Display font | Dropdown | 10 curated options + current brand font |
| Body font | Dropdown | 10 curated options + current brand font |
| Scale ratio | Slider | 1.125 (Major Second) to 1.5 (Perfect Fifth) |
| Border radius | Slider | 0px to 24px |
| Shadow depth | Slider | none / sm / md / lg / xl |
| Social card headline | Text input | Max 60 chars |
| Social card layout | Segmented buttons | Centered / Split / Overlay / Minimal |
| Social card background | Dropdown | Gradient / Solid / Dark / Light |
### Token Output (Bottom)
A `<pre>` block showing the current token state as structured JSON:
```json
{
"colors": {
"primary": "#6366F1",
"primaryForeground": "#FFFFFF",
"secondary": "#7C3AED",
"accent": "#F59E0B",
"background": "#FFFFFF",
"foreground": "#0F172A"
},
"typography": {
"display": { "family": "Space Grotesk", "weights": [700, 800] },
"body": { "family": "Inter", "weights": [400, 500, 600] },
"scale": { "base": 16, "ratio": 1.25 }
},
"visual": {
"borderRadius": "8px",
"shadowDepth": "md",
"texture": "none"
}
}
```From MoizIbnYousaf/marketing-cli, MIT.
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Signals
- Stars
- 32
- Forks
- 5
- Open issues
- 1
- Last commit (this folder)
- May 3, 2026 (5 months ago)
- Last release
- Aug 16, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/MoizIbnYousaf/marketing-cli
- Website
- www.marketing-cli.com/
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Cite this page
brand-kit-playground skill. Agent Mart. https://agentmart.dev/skills/moizibnyousaf-brand-kit-playground (last updated 2026-10-24)