manimgl-best-practices
Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4)…
Skill by MoizIbnYousaf
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Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/moizibnyousaf-manimgl-best-practices
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About
Use cases: productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
- No tools found
- Secrets
- None asked for
- Install scripts
- None found
- Runs as
- Python package
Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/manimgl-best-practices
What's inside
- Skill name
manimgl-best-practices- Description
- Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).
- License
- MIT
- Instructions
- 207 lines in SKILL.md · view on GitHub
Before installing
- Ships executable scripts
Files (107)
- LICENSE.txt
- SKILL.md
- attention_arcs_animation.py · examples/
- attention_pattern_dots.py · examples/
- attention_scenes.py · examples/
- attention_softmax_masking.py · examples/
- autoregressive_flow.py · examples/
- basic_multihead.py · examples/
- bloch_sphere_3d.py · examples/
- block_collision_basic.py · examples/
- blocks_3d.py · examples/
- collision_phase_space.py · examples/
- complex_s_plane.py · examples/
- cost_function.py · examples/
- cube_projection_3d.py · examples/
- damped_solutions_splane.py · examples/
- dot_product_visualization.py · examples/
- double_slit_interference.py · examples/
- eigenvalue_equations.py · examples/
- eigenvector_flow_field.py · examples/
- eigenvector_matrix_transformation.py · examples/
- elastic_collision_vectors.py · examples/
- embedding_matrix.py · examples/
- equation_transforms.py · examples/
- exponential_derivative.py · examples/
- fibonacci_eigenvalues.py · examples/
- gradient_descent_basic.py · examples/
- hexagon_cube_correspondence.py · examples/
- integration_visualization.py · examples/
- laplace_integral.py · examples/
- light_polarization.py · examples/
- linear_regression.py · examples/
- llm_prediction_pipeline.py · examples/
- lorenz_attractor.py · examples/
- lozenge_tiling.py · examples/
- max_random_process.py · examples/
- mlp_forward_pass.py · examples/
- mlp_network_icon.py · examples/
- mlp_neuron_activation.py · examples/
- mlp_neurons_flow.py · examples/
- mlp_relu_visualization.py · examples/
- mlp_vector_space.py · examples/
- mlp_weight_matrix.py · examples/
- multi_head_attention.py · examples/
- network_block_flow.py · examples/
- neural_network_basic.py · examples/
- parallax_starfield.py · examples/
- probability_distribution.py · examples/
- probability_output.py · examples/
- quantum_gates.py · examples/
- qubit_state_vector.py · examples/
- query_key_dot_products.py · examples/
- query_key_space_mapping.py · examples/
- radial_wave_visualization.py · examples/
- rotating_exponentials.py · examples/
- semantic_similarity.py · examples/
- simple_test.py · examples/
- softmax_visualization.py · examples/
- solve_damped_ode.py · examples/
- spring_mass_system.py · examples/
- …and 47 more
SKILL.md (first lines)
## How to use
Read individual rule files for detailed explanations and code examples:
### Core Concepts
- [rules/scenes.md](rules/scenes.md) - InteractiveScene, Scene types, and construct method
- [rules/mobjects.md](rules/mobjects.md) - Mobject types, VMobject, Groups, and positioning
- [rules/animations.md](rules/animations.md) - Animation classes, playing animations, and timing
### Creation & Transformation
- [rules/creation-animations.md](rules/creation-animations.md) - ShowCreation, Write, FadeIn, DrawBorderThenFill
- [rules/transform-animations.md](rules/transform-animations.md) - Transform, ReplacementTransform, TransformMatchingTex
- [rules/animation-groups.md](rules/animation-groups.md) - LaggedStart, Succession, AnimationGroup
### Text & Math
- [rules/tex.md](rules/tex.md) - Tex class, raw strings R"...", and LaTeX rendering
- [rules/text.md](rules/text.md) - Text mobjects, fonts, and styling
- [rules/t2c.md](rules/t2c.md) - tex_to_color_map (t2c) for coloring math expressions
### Styling & Appearance
- [rules/colors.md](rules/colors.md) - Color constants, gradients, RGB, hex, GLSL coloring
- [rules/styling.md](rules/styling.md) - Fill, stroke, opacity, backstroke, gloss, shadow
### 3D & Camera
- [rules/3d.md](rules/3d.md) - 3D objects, surfaces, Sphere, Torus, parametric surfaces, lighting
- [rules/camera.md](rules/camera.md) - frame.reorient(), Euler angles, fix_in_frame(), camera animations
### Interactive Development
- [rules/interactive.md](rules/interactive.md) - Interactive mode with `-se` flag, checkpoint_paste()
- [rules/frame.md](rules/frame.md) - self.frame, camera control, reorient, and zooming
- [rules/embedding.md](rules/embedding.md) - self.embed() for IPython debugging, touch() mode
### Configuration & CLI
- [rules/cli.md](rules/cli.md) - manimgl command, flags (-w, -o, -se, -l, -h), rendering options
- [rules/config.md](rules/config.md) - custom_config.yml, directories, camera settings, quality presets
## Working Examples
Complete, tested example files demonstrating common patterns:
- [examples/simple_test.py](examples/simple_test.py) - Minimal scene: basic shapes, text, and animations
- [examples/equation_transforms.py](examples/equation_transforms.py) - LaTeX equations and mathematical content
- [examples/linear_regression.py](examples/linear_regression.py) - Axes, functions, and graphing
- [examples/three_d_surfaces.py](examples/three_d_surfaces.py) - 3D scenes with camera control and surfaces
- [examples/vector_fields.py](examples/vector_fields.py) - Dynamic animations with updaters and flow fields
## Scene Templates
Copy and modify these templates to start new projects:
- [templates/basic_scene.py](templates/basic_scene.py) - Standard 2D scene template
- [templates/interactive_scene.py](templates/interactive_scene.py) - InteractiveScene with self.embed()
- [templates/3d_scene.py](templates/3d_scene.py) - 3D scene with frame.reorient()
- [templates/math_scene.py](templates/math_scene.py) - Mathematical derivations and equations
## Quick Reference
### Basic Scene Structure
```python
from manimlib import *
class MyScene(InteractiveScene):
def construct(self):
# Create mobjects
circle = Circle()
# Add to scene (static)
self.add(circle)
# Or animate
self.play(ShowCreation(circle)) # Note: ShowCreation, not Create
# Wait
self.wait(1)
```
### Render Command
```bash
# Render and preview
manimgl scene.py MyScene
# Interactive mode - drop into shell at line 15
manimgl scene.py MyScene -se 15
# Write to file
manimgl scene.py MyScene -w
# Low quality for testing
manimgl scene.py MyScene -l
```
### Key Differences from ManimCE
| Feature | ManimGL (3b1b) | Manim Community |
|---------|----------------|-----------------|
| Import | `from manimlib import *` | `from manim import *` |
| CLI | `manimgl` | `manim` |
| Math text | `Tex(R"\pi")` | `MathTex(r"\pi")` |
| Scene | `InteractiveScene` | `Scene` |
| Create anim | `ShowCreation` | `Create` |
| Camera | `self.frame` | `self.camera.frame` |
| Fix in frame | `mob.fix_in_frame()` | `self.add_fixed_in_frame_mobjects(mob)` |
| Package | `manimgl` (PyPI) | `manim` (PyPI) |
### Interactive Development Workflow
ManimGL's killer feature is interactive development:
```bash
# Start at line 20 with state preserved
manimgl scene.py MyScene -se 20
```
In interactive mode:
```python
# Copy code to clipboard, then run:
checkpoint_paste() # Run with animations
checkpoint_paste(skip=True) # Run instantly (no animations)
checkpoint_paste(record=True) # Record while runningFrom MoizIbnYousaf/marketing-cli, MIT.
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Signals
- Stars
- 32
- Forks
- 5
- Open issues
- 1
- Last commit (this folder)
- Aug 16, 2026 (2 months ago)
- Last release
- Aug 16, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/MoizIbnYousaf/marketing-cli
- Website
- www.marketing-cli.com/
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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manimgl-best-practices skill. Agent Mart. https://agentmart.dev/skills/moizibnyousaf-manimgl-best-practices (last updated 2026-10-24)