Skip to content
Agentmart
Submit a tool

design-engineering

Craft rules for web UI polish (press states, origins, transforms, clip-path, gestures, performance, accessibility) and a Before/After review table.

Skill by luizhcrocha

IndexedMIT
Write a review

Chalk Labs

Need help deploying design-engineering?

Chalk Labs sets up agents like this inside real teams: connected to your tools, tested on your data, with a human in the loop where it matters.

Book a call

Install

Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/luizhcrocha-design-engineering

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

Get the weekly diff

The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.

We use your email only for this newsletter. Privacy

About

Craft rules for web UI polish (press states, origins, transforms, clip-path, gestures, performance, accessibility) and a Before/After review table. Use to polish UI or review it for feel.

Use cases: design

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions

What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

Tools
No tools found
Secrets
None asked for
Install scripts
None found

Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/design-engineering

What's inside

Skill name
design-engineering
Description
Craft rules for web UI polish (press states, origins, transforms, clip-path, gestures, performance, accessibility) and a Before/After review table. Use to polish UI or review it for feel.
License
MIT
Instructions
46 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • craft.md · references/

SKILL.md (first lines)

# Design engineering

Good interfaces are made of many small details that users never notice one by one. Each detail below has a reason. Apply it where the reason applies, and study why the interfaces you admire feel the way they do.

## Pick the skill for the job

- One animation to build: `animate`.
- A diff whose motion needs a verdict: `review-animations`.
- A codebase's motion to audit and plan: `improve-animations`. Places that should start moving: `find-animation-opportunities`.
- Gestures, springs, materials and type at Apple's level: `apple-design`.
- A web app that feels wrong on a phone: `mobile-native`.
- A component library to choose: `pick-ui-library`.
- Several directions for one piece of UI: `prototype`.

This skill covers the rest: component polish, and a UI review that looks at more than motion.

## Rules that catch most problems

1. Decide whether it should animate at all. An action seen 100 or more times a day, or started from the keyboard, gets no animation.
2. Name exact properties. Never `transition: all`.
3. Enter and exit with `ease-out` or a strong custom curve, such as `cubic-bezier(0.23, 1, 0.32, 1)`. Never `ease-in` on UI.
4. Keep UI animation under 300 ms. A dropdown takes 150 to 250 ms; press feedback takes 100 to 160 ms.
5. Give every pressable element an `:active` state, such as `transform: scale(0.97)`.
6. Never enter from `scale(0)`. Start from `scale(0.95)` with `opacity: 0`.
7. Popovers scale from their trigger (`transform-origin: var(--transform-origin)` in Base UI). Modals stay centered.
8. Use transitions, not keyframes, for anything a user can trigger again mid-flight. They retarget from the current value.
9. Animate `transform` and `opacity` only. In Motion, use the full `transform` string instead of the `x` and `y` shorthands.
10. Honor `prefers-reduced-motion` with gentler motion, not none, and put hover effects inside `@media (hover: hover) and (pointer: fine)`.

When feel cannot be judged from code, say so. Play the animation at 2 to 5 times its duration or frame by frame in DevTools, test gestures on a real device, and look again the next day.

## Review format

A UI review is one markdown table with the columns Before, After and Why, one row per issue. Never write "Before:" and "After:" on separate lines.

| Before | After | Why |
| --- | --- | --- |
| `transition: all 300ms` | `transition: transform 200ms ease-out` | Name the properties; `all` animates what you did not mean to |
| `transform: scale(0)` | `transform: scale(0.95); opacity: 0` | Nothing in the real world appears from nothing |
| No `:active` state on a button | `transform: scale(0.97)` on `:active` | A press needs instant feedback |

## The reference

Read [references/craft.md](references/craft.md) for the reasons and the code behind each rule: the animation decision framework, springs, component principles (tooltips, blur over a crossfade, `@starting-style`), transforms, clip-path patterns (tabs, hold to delete, image reveals, comparison sliders), drag and gesture handling, performance, accessibility, principles for components people love, stagger, debugging, and the review checklist.

From luizhcrocha/skills, MIT.

More from luizhcrocha/skills

Signals

Stars
0
Forks
0
Open issues
0
Last commit (this folder)
Oct 1, 2026 (29 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

More from luizhcrocha

Done for you

Rather not set it up yourself?

Chalk Labs scopes, builds and runs agents for your team: the task audit, the eval harness, the integrations and the weekly ops report. Fixed scope, priced before we start.

See how we build AI agents →Read the case studies

Chalk Labs is a two-founder AI and growth studio. We build AI agents, CRMs and MVPs for Web3 and AI companies, and have shipped 50+ product and token launches.

launches shipped
50+
launches shipped
media placements
500+
media placements
founders on every account
2
founders on every account

Press we've placed: Forbes · CoinDesk · Decrypt · Cointelegraph · The Block

Rahil Jain, Co-founder, Chalk Labs. Ex-Goldman Sachs engineer. You talk to the person who builds it.

Get design-engineering running in your business

Tell us what you want to automate. A founder replies within one working day with a plan, not a pitch deck.

Goes to the Chalk Labs founders, not the newsletter. Privacy

Need help deploying design-engineering?

CallGet help
Cite this page

design-engineering skill. Agent Mart. https://agentmart.dev/skills/luizhcrocha-design-engineering (last updated 2026-10-24)