apple-design
Apple's fluid-interface principles for the web: springs, velocity handoff, momentum, rubber-banding, materials, type.
Skill by luizhcrocha
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: spreadsheets, design
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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- No tools found
- Secrets
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/apple-design
What's inside
- Skill name
apple-design- Description
- Apple's fluid-interface principles for the web: springs, velocity handoff, momentum, rubber-banding, materials, type. Use for gesture-driven UI, sheets, drag or swipe, or an Apple-style feel.
- License
- MIT
- Instructions
- 35 lines in SKILL.md · view on GitHub
Files (2)
- SKILL.md
- fluid-interfaces.md · references/
SKILL.md (first lines)
# Apple design Apple's WWDC design talks, chiefly *Designing Fluid Interfaces* (WWDC 2018), translated to the web: CSS, Pointer Events, `requestAnimationFrame` and spring libraries such as Motion. An interface feels alive when motion starts from the value on screen, takes over the user's velocity, projects momentum forward, and can be grabbed and reversed at any moment. Springs make this natural because they are interruptible and carry velocity. ## Defaults - Respond on pointer-down, not on release, and update 1:1 with the pointer during a drag. Keep the offset from where the user grabbed. - Never lock out input during a transition. On an interruption, start the new animation from the live on-screen value, never from the target. - Use springs for anything a user can touch. Start at damping 1.0 (no overshoot); use about 0.8 only when the gesture carried momentum, such as a flick. - When a gesture ends, hand its release velocity to the spring. Choose the snap target from the projected resting point, not from the release point. - Enter and exit along the same path, and anchor menus and sheets to their trigger. - At a boundary, resist progressively (rubber-band) instead of stopping hard. - Decide reverse or commit from the sign of the velocity at release, not from the position. - Reduced motion means a short cross-fade instead of a slide or a spring, not no feedback. ## The reference Read the matching sections of [references/fluid-interfaces.md](references/fluid-interfaces.md) before writing the code. They hold the formulas and values: | Need | Sections | | --- | --- | | Press, drag and tap feel | 1 Response, 2 Direct manipulation, 10 Gesture design details | | Interruptions and springs | 3 Interruptibility, 4 Behavior over animation (Apple's damping and response values) | | Ending a gesture | 5 Velocity handoff, 6 Momentum projection (Apple's projection function), 9 Rubber-banding | | Paths and origins | 7 Spatial consistency, 8 Hint in the direction of the gesture | | Frames, materials, sound and haptics | 11 Frame-level smoothness, 12 Materials and depth, 13 Multimodal feedback | | Accessibility and type | 14 Reduced motion and accessibility, 15 Typography | | Principles and process | 16 Design foundations (Apple's eight principles), 17 Process | | One-line answers | Quick Reference table at the end | For the web craft rules (easing curves, durations, press states, the review table), use `design-engineering`; for the animation itself, `animate`.
From luizhcrocha/skills, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Oct 1, 2026 (29 days ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/luizhcrocha/skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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- 0.570score
lang-c
luizhcrocha
C rules and taste for tstack (C23, GCC/Clang, sanitizers, clang-tidy, QMK keymaps).
SkillAFreshness: AClaude Code +9 - 0.567score
how
luizhcrocha
Explain how code works, as onboarding a senior engineer.
SkillAFreshness: AClaude Code +9 - 0.567score
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Sketch types, signatures and the module map from competing candidates before code, then implement against it.
SkillAFreshness: AClaude Code +9 - 0.567score
create-verification-skill
luizhcrocha
Generate a project-local verify-<app> skill that launches the app and drives it like a user, with a feature map.
SkillAFreshness: AClaude Code +9 - 0.567score
design-engineering
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Craft rules for web UI polish (press states, origins, transforms, clip-path, gestures, performance, accessibility) and a Before/After review table.
SkillAFreshness: AClaude Code +9 - 0.567score
interrogate
luizhcrocha
Adversarial review: three fresh reviewers (correctness and security, maintainability, intent) try to break a change; the lead gives a verdict.
SkillAFreshness: AClaude Code +9
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apple-design skill. Agent Mart. https://agentmart.dev/skills/luizhcrocha-apple-design (last updated 2026-10-24)