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art-asset-naming-and-folders

Where character assets live and how they must be named so the pipeline finds them.

Skill by kingithegreat

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/kingithegreat-art-asset-naming-and-folders

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About

Where character assets live and how they must be named so the pipeline finds them.

Use cases: data

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What this skill can do and what it asks for, from its SKILL.md and code. Checked Nov 1, 2026.

Tools
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Secrets
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Install scripts
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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/art-asset-naming-and-folders

What's inside

Skill name
art-asset-naming-and-folders
Description
Where character assets live and how they must be named so the pipeline finds them.
License
MIT
Instructions
14 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Art asset naming and folders

Sources: AP `CLAUDE.md` ("Filenames are load-bearing"), `docs/CHARACTER_DESIGN_BIBLE.md`, AP `workspace/branding/characters/` listing, `docs/REMAINING_ART.md`.

- Root: AP `workspace/branding/characters/<name>/`, `<name>` = **speaker name lowercased** (e.g. `leila`, `flappy`, `imhotep`, `dhara`). Mismatch renders nothing, with no error.
- Inside (verified for leila): `turnaround/ pose_a/ pose_b/ expression_a/ expression_b/ head_turn/ body_mechanics/ mouth/ manifest.json`; cell files named by cell, e.g. `turnaround/front.png`, `mouth/A.png`.
  (CHARACTER_DESIGN_BIBLE shows older names `facial_expressions/`, `mouth_shapes/`, `full_poses/` — the on-disk tree uses the panel names above.)
- Sheets sit beside the folder: `<name>_model_sheet.png` (also seen: `<name>_sheet.png`, `flappy_puppet_sheet.png`, `flappy_parts/`).
- Save as real PNG bytes with `.png` (a JPEG named .png broke a nightly). A plate on disk but unregistered renders nothing.
- Never overwrite accepted assets: write a revisioned copy and let the owner swap it in. Never `git add -A` in AP (≈1 GB media); AP is commit-locally, never push.
- R1a outputs land per ticket: `MyDrive/Ancient_Pathways/movie_queue/tickets/` → `<shotDir>/image/<shotId>.png` (or the ticket's `relativeOutputPath`).
- PROPOSED (art audit 2026-10-20, AP owner only, after R1a goes live): `body/<orientation>/<pose>.png`, `expressions/<orientation>/<expression>.png`, `mouths/<orientation>/<family>/<viseme>.png`, guests under `guests/<name>/`; lowercase snake_case, no generator hashes. Moving files needs AP config + HomeBot `ancient-pathways.ts` updates — not done.
- TODO: revision suffix convention for candidates (e.g. `front.r2.png`?) — not found; ask Aden.

From kingithegreat/Sadie, MIT.

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Last commit (this folder)
Oct 20, 2026 (13 days ago)
Last release
Dec 14, 2025 (10 months ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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art-asset-naming-and-folders skill. Agent Mart. https://agentmart.dev/skills/kingithegreat-art-asset-naming-and-folders (last updated 2026-10-24)