Skip to content
Agentmart
Submit a tool
This entry duplicates scroll-world, which is the one we list in search.

scroll-world

Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield.

Skill by Kevin-Zhouu

IndexedMIT
Write a review

Install

Works with Claude Code. Read the repository before you give any tool access to your data.

npx agentmarket install skill/kevin-zhouu-scroll-world

Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.

Get the weekly diff

The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.

We use your email only for this newsletter. Privacy

About

Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.

Use cases: design

No reviews yet. Installed it? Reviews come from verified installers only. How reviews work

Permissions: not checked yet.

What's inside

Skill name
scroll-world
Description
Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.
License
MIT
Allowed tools
Bash,, Read,, Write,, Edit,, AskUserQuestion,, Skill
Instructions
746 lines in SKILL.md · view on GitHub

Before installing

  • Ships executable scripts
  • Pre-approves some shell commands
  • Instructions call the network

Agent Skills spec issues

  • body: 746 lines (spec recommends under 500)

Files (6)

  • SKILL.md
  • index-template.html · references/
  • knockout.py · references/
  • pipeline.md · references/
  • prompts.md · references/
  • scrub-engine.js · references/

SKILL.md (first lines)

# scroll-world

Produces a landing page where **scroll drives a camera**: it dives from outside a scene
into its interior, then flies out and into the next scene, continuously, with no visible
cuts. The visuals are AI-generated — stills via Higgsfield (or Codex), the video chain
via **Monid by default** (pay-per-clip Seedance 2.0; Higgsfield credits as fallback) —
and the page just scrubs pre-rendered video by scroll position. This is the same technique behind Apple's scroll-through product
pages — the camera genuinely moves, scroll only drives time.

**What you generate:** N scene stills → N "dive-in" camera clips → N-1 "connector" clips
that join consecutive scenes seamlessly → a portable scrub engine that plays the whole
chain as one flight.

**The one rule that makes or breaks it:** seams must be *frame-identical*. Read
[The seamless chain](#step-5--the-seamless-chain-the-critical-part) before generating any
connector. Getting this wrong is the single most common failure and produces a visible
"pop" between scenes.

Do not assume a frontend framework. The scrub engine in `references/scrub-engine.js` is
self-contained vanilla JS (it builds its own DOM + injects its own CSS into a container
you give it), so it drops into plain HTML, Next.js, Vue, a Python-served page, anything.
The value of this skill is the Higgsfield pipeline, the prompts, and the seam method —
not the framework.

---

## Step 0 — Bootstrap

1. **Monid CLI — the default video-chain backend.** Check `monid --version`,
   `monid keys list` (active key) and `monid balance` — the chain is billed per
   clip in USD (Step 1.7 has the numbers; a 1080p N=6 chain ≈ $27). If the CLI is
   missing or the balance can't cover the chain, say so and fall back to
   rendering the chain on Higgsfield credits instead — same model, same
   pipeline, different biller (Step 4 → Monid backend).
2. **Higgsfield CLI — still required even on the Monid path**: it renders the
   scene stills (`gpt_image_2`) and is the home of the `kling3_0` NSFW fallback
   and the fallback chain. If `higgsfield` is not on `$PATH`, install per the
   `higgsfield-generate` skill. If `higgsfield workspace list` fails auth, ask the user
   to run `higgsfield auth login` (interactive OAuth — you cannot run it) and, if needed,
   `higgsfield workspace set <id>`. Confirm credits cover the stills (~N image
   gens) — plus `(2N-1)` video gens if the chain falls back here.
3. **ffmpeg / ffprobe** on `$PATH` (frame extraction + encoding).
4. **An image tool** for background knockout if you want floating scenes: PIL
   (`python3 -c "import PIL"`), or `cwebp`/`sips`. Optional — see Step 3.
5. **(Optional) Codex CLI** — if `codex` is on `$PATH` (≥ 0.125) and
   `codex login status` reports a ChatGPT login, the scene stills can be generated
   through Codex's built-in `image_gen` (the same gpt-image-2 model) billed to the
   user's ChatGPT subscription instead of Higgsfield credits — offer it at
   Step 1.7, command in Step 2. Absence just removes the option.
6. Caveats: macOS ships **bash 3.2** (no `declare -A`); don't use associative arrays in
   scripts. Higgsfield generations take **3–8 min each** — always run them detached
   (background) and poll, never a foreground blocking call. Reference-by-job-UUID is
   rejected by media flags — pass **local file paths** to `--image/--start-image/--end-image`.
   Video models differ in accepted params (e.g. Kling has no `--resolution`) and in whether
   they support start/end-image conditioning at all — before batching, confirm the chosen
   model's schema with `higgsfield model get <job_type>` and see the Step 4 model table.

---

## Step 1 — Interview the user

The **subject is the user's to state — ask it as an open question in plain prose**, never a
fabricated multiple-choice. A made-up list of industries biases them and reads as you
deciding their business for them; let them answer in their own words (their real business,
a client's, or any idea). Reserve structured multiple-choice (`AskUserQuestion` in Claude
Code; a plain either/or question elsewhere) for the genuinely
enumerable, lower-stakes choices below — art direction, camera style, and brand-kit
approach — and even
there, signal they can go their own way ("Other"). Ask only what you can't sensibly
default. Cover:

1. **Subject** (ask openly, not multiple-choice) — "What should this world be about? Your
   business, a client's, or any idea — a word or a sentence is fine." Capture the
   industry/product + a one-line pitch (e.g. "a bubble tea company, from leaf to last
   sip"), and a brand name if they have one; otherwise you'll propose one below.
2. **Brand kit** — offer three paths, pick one:
   - Import from a URL: `higgsfield marketing-studio brand-kits fetch --url <site> --wait`
     (pulls name, colours, tone). Then read it back with `brand-kits list --json`.
   - The user hands you palette + name + tone directly.
   - You propose a palette + name and let them approve.
   Capture **4–6 named hex values**, a display name, and a tone word or two.
3. **Art direction** — default is "soft matte low-poly **clay diorama**, isometric,
   tilt-shift miniature, warm light." Offer alternatives (flat papercraft, glossy toy,
   claymation, neon night). Whatever is chosen becomes the shared **style preamble**
   reused verbatim in every scene prompt (this is what makes the world cohesive).
4. **Camera style — ALWAYS ask; it's the film's personality, not a technical
   detail.** Ask by feel (`AskUserQuestion` in Claude Code; a plain question
   elsewhere) and record the answer as `CAMERA`. The options map to the Step 4
   architectures — Step 4 then *implements* the choice, it never re-decides it:
   - **"Fly through the world"** — the camera dives into each scene, pulls up and
     out, and hops across the miniature world to the next; angles change
     constantly, big expressive aerial moves (this is the flagship-demo look).
     → Architecture B. Recommend as the default for diorama/miniature art
     directions.
   - **"One continuous walkthrough"** — a single forward flight that glides
     through each scene straight into the next, never pulling back; expressive
     but always-forward moves per scene (camera grammar table). → Architecture A.
     Recommend as the default for grounded/photoreal art directions.
   - **"Locked isometric glide"** — the camera keeps one fixed angle for the whole
     film, Emons-style; the world slides past/toward it, no rotation, no reveals.
     → Architecture A + the locked-iso clause in every leg prompt (prompts.md).
   State the trade-off in one line each (B reverses direction at seams — charming
   in miniature, jarring in realism; locked-iso is the calmest and cheapest to
   re-roll; walkthrough sits between).
5. **The journey (sections)** — the ordered scenes the camera flies through. Propose a
   set derived from the subject's own value chain and let the user edit. 5–7 works well.
   Boba example: farms → pearl kitchen → flagship shop → delivery → community plaza →
   the hero product. Each section needs: a short subject description (what's IN the
   diorama), an eyebrow, a headline, one line of body, and 0–3 tag pills. The last
   section is usually the hero product + the CTA.
6. **Mobile version — ALWAYS ask this; never silently generate both.** Ask as a
   two-option choice (`AskUserQuestion` in Claude Code; a plain question elsewhere):
   *"Want a mobile-optimized version too? The mobile version is a second camera chain
   rendered natively in **9:16 portrait** — composed for phones, not a crop of the
   landscape film — which roughly doubles the Higgsfield credit spend (state the
   estimated number)."*
   Options: "Desktop only" / "Desktop + mobile (native 9:16 — ~2× credits)". The
   credit cost must be stated to the user, not just implied.
   What the answer gates:

From Kevin-Zhouu/OpenAtlas, MIT.

Signals

Stars
0
Forks
0
Open issues
0
Last commit (this folder)
Sep 14, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

Same skill elsewhere

Copies of this SKILL.md published by others; search shows only one of them.

More from Kevin-Zhouu

Cite this page

scroll-world skill. Agent Mart. https://agentmart.dev/skills/kevin-zhouu-scroll-world (last updated 2026-10-24)