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About
Use cases: design
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/prototype
What's inside
- Skill name
prototype- Description
- Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.
- License
- MIT
- Instructions
- 22 lines in SKILL.md · view on GitHub
Files (5)
- SKILL.md
- openai.yaml · agents/
- LOGIC.md · reference/
- PICKER.md · reference/
- UI.md · reference/
SKILL.md (first lines)
# Prototype A prototype is **throwaway code that answers a question**. The question decides the shape. ## Pick a branch Identify which question is being answered, using the user's prompt, the surrounding code, or by asking if the user is around: - **"Does this logic / state model feel right?"** → [reference/LOGIC.md](reference/LOGIC.md). Build a single shareable HTML file (free-play buttons plus tabbed guided walkthroughs) that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive. - **"What should this look like?"** → [reference/UI.md](reference/UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar. The two branches produce very different artifacts, so getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype. ## Rules that apply to both 1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious, but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure. 2. **Trivial to run.** A UI prototype starts from one command in the project's task runner: `pnpm <name>`, `python <path>`, `bun <path>`, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it. 3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE, wipe me" name. 4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast. 5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed. 6. **Capture it when done.** Fold any validated decision into the real code, then capture the prototype itself as a **primary source**: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too (the verdict and the question it settled) in the issue or a commit. The main branch keeps only the validated decision.
From joaodavidsilva/skills, MIT.
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Signals
- Stars
- 0
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 30, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/joaodavidsilva/skills
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
More from joaodavidsilva
- 0.565score
animation-vocabulary
joaodavidsilva
Animation vocabulary: reverse-lookup a motion effect's exact term from a visual or feel description when the user asks 'what's it called when...'.
SkillAFreshness: AClaude Code +9 - 0.558score
improve-animations
joaodavidsilva
Audit a codebase's animations or hunt for motion opportunities, then write self-contained implementation plans.
SkillAFreshness: AClaude Code +9 - 0.558score
break-ui
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Stress-test a UI component with realistic worst-case data behind a dev-only toggle and report what breaks.
SkillAFreshness: AClaude Code +9 - 0.544score
code-review
joaodavidsilva
Review the changes since a fixed point (commit, branch, tag, or merge-base) along two axes: Standards (does the code follow this repo's documented coding…
SkillAFreshness: AClaude Code +9 - 0.536score
improve-codebase-architecture
joaodavidsilva
Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
SkillAFreshness: AClaude Code +9 - 0.536score
setup-joao-david-silva-skills
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Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain doc layout.
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Cite this page
prototype skill. Agent Mart. https://agentmart.dev/skills/joaodavidsilva-prototype (last updated 2026-10-24)