screenwriting-reimagine
基于现有故事版本,创造性地重新构想故事(调整主角、故事线、世界观等), 按 3 阶段流水线生成全新版本(Meta → Characters → Beats), 每阶段可确认后再进下一步,保存为独立版本不覆盖原版。 Triggers on: "/screenwriting-reimagine", "重新构想"…
Skill by e06084
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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Permissions
What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
- Tools
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Network hosts it talks to 1
codeload.github.com· found in install command
Files it touches
~/.claude/skills/screenwriting-reimagine
What's inside
- Skill name
screenwriting-reimagine- Description
- 基于现有故事版本,创造性地重新构想故事(调整主角、故事线、世界观等), 按 3 阶段流水线生成全新版本(Meta → Characters → Beats), 每阶段可确认后再进下一步,保存为独立版本不覆盖原版。 Triggers on: "/screenwriting-reimagine", "重新构想", "再创作", "reimagine", "新版本", "换主角", "改故事线", "adapt".
- License
- MIT
- Instructions
- 283 lines in SKILL.md · view on GitHub
Agent Skills spec issues
- name: missing
Files (3)
- SKILL.md
- genre-constraints.md · references/
- reimagine-rules.md · references/
SKILL.md (first lines)
# Screenwriting Reimagine
基于已有故事素材,按 **3 阶段流水线** 创造性地重新构想故事核心。每阶段的输出是下一阶段的输入约束,确保结构一致性。
## 与其他 Skill 的区别
| Skill | 功能 | 模式 |
|-------|------|------|
| `/screenwriting-ingest` | 从素材中**提取** | 3 阶段提取(confidence 标注) |
| `/screenwriting-refactor` | 在约束下**微调** | Diff 修改(Hard Rules 严格约束) |
| `/screenwriting-reimagine` | 创造性**重构** | 3 阶段生成(理论约束 + 创作自由) |
## 3 阶段流水线
```
Stage 1: Meta 定位 (genre + logline + theme)
↓ 用户确认
Stage 2: 人物设计 (角色卡 + 人物关系 canvas)
↓ 用户确认(支持增删改循环)
Stage 3: 故事线节拍表 (15 beats + 故事线 canvas)
↓ 用户确认
写入版本目录
```
可加 `--full` 参数跳过中间确认,一次性全生成。
---
## Step 0: 读取现有版本
1. 读取 `wiki/meta/logline.md` + `wiki/meta/genre.md` + `wiki/meta/theme.md`
2. 读取 `wiki/characters/` — 获取所有角色设定
3. 读取 `wiki/beats/` — 获取当前 15-beat 结构
4. 读取 `wiki/故事线.canvas` + `wiki/人物关系.canvas`
汇总为"**原版概要**",向用户展示后接收创作方向。
---
## Stage 1: Meta 定位
**输入**: 原版概要 + 用户创作方向
**输出**: genre + logline + theme + tone + comparable_works
### 流程
1. **确定 genre**(Save the Cat 10 大类型,必选其一)
- 屋里有怪物 / 金羊毛 / 如愿以偿 / 麻烦家伙 / 成长仪式
- 伙伴情 / 推理侦探 / 傻瓜成功 / 被制度化 / 超级英雄
- 这决定了整个故事的"引擎",后续角色和 beats 必须兑现类型承诺
2. **撰写 logline**(一句话,最多 50 字)
- 公式: 一个[有缺陷的主角],在[催化事件]后,必须[行动目标],否则[赌注]
- 必须包含讽刺性(irony)
3. **确定 theme**(题材类型标签,1-3 个)
- 从标准标签中选: 剧情/喜剧/动作/爱情/惊悚/犯罪/悬疑/科幻 等
- 第一个为主标签,用于视频平台归类
4. **补充**: tone(基调)、comparable_works(2-3 部对标作品)
### 展示与确认
```
Stage 1 完成 — Meta 定位:
Genre: {STC 10选1}
Logline: {一句话故事}
Theme: {题材标签 1-3个}
基调: {tone}
对标: {作品名}
确认?(y/进入 Stage 2 | r/调整 | n/取消)
```
### 理论约束
- genre 必须从 Save the Cat 10 种中选 1(见 `references/genre-constraints.md`)
- logline 必须体现 irony,一句话最多 50 字
- theme 从标准题材标签中选 1-3 个
- genre(结构引擎)和 theme(题材标签)应匹配(如"推理侦探"对应"悬疑/犯罪")
---
## Stage 2: 人物设计
**输入**: Stage 1 的 meta 定位 + 用户方向
**输出**: N 个角色卡 + 人物关系.canvas
### 流程
1. **查询类型约束**:读取 `references/genre-constraints.md` 中对应 genre 的角色约束
2. **设计角色网络**:基于类型约束 + 创作方向确定角色列表
3. **生成角色卡**(每个角色 3 层结构):
- Tab 1 人物塑像: 性别、年龄、外表/行为/社会身份标签
- Tab 2 人物真相: wants、needs、shard_of_glass、contradiction、arc_type
- Tab 3 人物维度: big_five、virtues、six_flaws、backstory、relationships
4. **生成人物关系 canvas**
5. **校验**:类型约束的"必须"角色是否都存在?主角 wants ≠ needs?
### 角色生成规则
- 原型必须从标准列表选择: hero / mentor / ally / shadow / shapeshifter / guardian / herald / trickster / other
- `tab2_truth` 中 wants/needs/motivation/shard_of_glass 为**必填**
- `tab2_truth.contradiction` (surface + truth) 为**必填**
- `tab2_truth.arc_type` 为**必填**
- `tab3_dimensions.big_five` 5 项全部填写(1-5)
- `evidence` 写明与原版角色的关系
### 展示与确认
```
Stage 2 完成 — 角色网络 ({N}人):
- {name} ({archetype}) — {一句话定位}
- ...
类型约束校验: ✅ 满足 {genre} 的角色要求From e06084/claude-screenwriting, MIT.
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Signals
- Stars
- 9
- Forks
- 1
- Open issues
- 0
- Last commit (this folder)
- May 30, 2026 (5 months ago)
- Last release
- Jun 14, 2026 (4 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/e06084/claude-screenwriting
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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screenwriting-reimagine skill. Agent Mart. https://agentmart.dev/skills/e06084-screenwriting-reimagine (last updated 2026-10-24)