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decision-mapping

Turn a loose, multi-session idea into a sequenced map of the decisions and tickets it implies, so it matures before becoming a PRD.

Skill by ZunoSmartLabs

IndexedMIT★ 2
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/zunosmartlabs-decision-mapping

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About

Turn a loose, multi-session idea into a sequenced map of the decisions and tickets it implies, so it matures before becoming a PRD. Use at the front of the loop when an idea is still fuzzy, spans several sessions, or you want to see the decision dependencies and a rough build order before committing to a PRD.

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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  • codeload.github.com · found in install command

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  • ~/.claude/skills/decision-mapping

What's inside

Skill name
decision-mapping
Description
Turn a loose, multi-session idea into a sequenced map of the decisions and tickets it implies, so it matures before becoming a PRD. Use at the front of the loop when an idea is still fuzzy, spans several sessions, or you want to see the decision dependencies and a rough build order before committing to a PRD.
License
MIT
Instructions
68 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# Decision Mapping

The front-of-loop skill for an idea that isn't a PRD yet. You have a loose,
possibly multi-session idea; before committing to a PRD you want to see the shape
of it — the decisions it forces, how they depend on each other, and a rough
sequence of the work it implies. Decision mapping produces that **map**: a living
document of decisions (open, leaning, settled) and the ticket-sized slices that
fall out of them, in dependency order.

This is **user-invoked only** (`disable-model-invocation: true`) — it's a
deliberate planning act, not something to auto-fire.

## What it composes

Decision mapping is thin glue over the shared model-invoked primitives — it
doesn't reimplement them:

- **[`grilling`](../../productivity/grilling/SKILL.md)** — drives the interview that
  surfaces each decision. Walk the decision tree one branch at a time, recording
  what's open, what you're leaning toward, and what's settled.
- **[`domain-modeling`](../domain-modeling/SKILL.md)** — when the idea introduces
  domain terms or bounded-context questions, reach for the `CONTEXT.md` and ADR
  formats and the DDD reasoning here. (Don't author `CONTEXT.md` from a half-formed
  idea — note the term and let it firm up.)
- **`/prototype`** — when a decision hinges on something you can only learn by
  building (a data-model shape, a state machine, a UI feel), spin a throwaway
  prototype to settle it, then fold the answer back into the map.

When the map is mature — decisions settled enough, slices sequenced — hand off to
**`/to-prd`** to synthesise it into a PRD on the tracker. Decision mapping matures
the idea; `to-prd` packages it; `/to-issues` then slices the PRD.

> **Taxonomy note.** Decision mapping composes the *model-invoked* primitives
> (`grilling`, `domain-modeling`) directly and never invokes another *user-invoked*
> skill — that's the repo's invocation rule. The grilling *engine* (`grilling`) is
> shared and composable; the user-invoked doc-writing grilling orchestrator is not,
> so decision mapping reaches for `grilling` itself.

## Where the map lives

Write the map to **`.scratch/decision-maps/<slug>.md`**, matching this repo's
state convention (the same `.scratch/` tree the issue tracker uses). A map is a
working artefact that survives across sessions: you can leave it half-resolved,
come back, and pick up where the decision tree left off. One file per idea; name it
after the idea's slug.

A map typically holds:

- **The idea** in a sentence or two — what you're trying to do and why.
- **Decisions** — each with a status (`open` / `leaning: <option>` / `settled:
  <option> — <one-line why>`) and its dependencies on other decisions.
- **Slices** — the ticket-sized pieces the settled decisions imply, in dependency
  order (the rough wave plan `/to-issues` will later formalise).
- **Open questions** — what still needs a prototype, a spike, or a conversation.

## Explicit non-goals

- **Not AFK-wired.** Decision mapping is a **local, interactive** skill. It is *not*
  part of the `/afk-fanout` → `/afk-worker` overnight loop, and wiring its maps into
  that remote pipeline is an explicit non-goal — maturing a fuzzy idea needs a human
  in the loop, not an unattended remote session. (If a future investigation changes
  that, it's a separate piece of work.)
- **Not a PRD.** The map is pre-PRD scaffolding. It stays in `.scratch/decision-maps/`
  and is never itself published to the tracker — `/to-prd` produces the tracked PRD.
- **Not a CONTEXT.md author.** It reaches for `domain-modeling` to *reason* about
  domain terms, but it doesn't commit `CONTEXT.md` entries from a half-formed idea.

From ZunoSmartLabs/zsl-superpowers, MIT.

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Last commit (this folder)
Jun 19, 2026 (4 months ago)
Last release
Sep 18, 2026 (1 month ago)

From GitHub (fetched Oct 24, 2026).

Details

License
MIT
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

decision-mapping skill. Agent Mart. https://agentmart.dev/skills/zunosmartlabs-decision-mapping (last updated 2026-10-24)