codebase-design
Shared vocabulary and refinements for reasoning about module depth, interfaces, seams, and adapters — the deep-module design language.
Skill by ZunoSmartLabs
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
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About
Use cases: design, testing
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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.
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~/.claude/skills/codebase-design
What's inside
- Skill name
codebase-design- Description
- Shared vocabulary and refinements for reasoning about module depth, interfaces, seams, and adapters — the deep-module design language. Use when discussing module/interface design, whether a module is deep or shallow, where to place a seam, how to design an interface for testability, or when exploring alternative interfaces for a module. Composed by /improve-codebase-architecture and /tdd.
- License
- MIT
- Instructions
- 254 lines in SKILL.md · view on GitHub
Files (1)
- SKILL.md
SKILL.md (first lines)
# Codebase Design The shared design language for module depth, interfaces, seams, and adapters. One home for the deep-module vocabulary so the terms mean the same thing in every skill that reasons about architecture — `/improve-codebase-architecture`, `/tdd`, and anything else that touches interface design composes this skill instead of carrying its own copy. Most terms come from two books — **A Philosophy of Software Design** (Ousterhout, "APoSD") and **Clean Architecture** (Martin) — bundled as decision-pressure rules into the skills that consume this vocabulary. When we use a book's term, we use it the way the book uses it. A few terms are ours, added where the books don't have a precise name for what we mean. ## Vocabulary **Module** *(both books)* Anything with an interface and an implementation. Scale-agnostic — applies equally to a function, class, package, or tier-spanning slice. APoSD: a *deep* module has a small interface hiding a large body of behaviour; a *shallow* module has an interface nearly as wide as its implementation. _Avoid_: unit, component, service. **Interface** *(both books)* Everything a caller must know to use the module correctly. Includes the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. Clean Architecture calls inward-owned interfaces **ports** (see below). _Avoid_: API, signature (too narrow — those refer only to the type-level surface). **Implementation** *(APoSD)* What's inside a module — its body of code. Distinct from **adapter**: a thing can be a small adapter with a large implementation (a Postgres repository) or a large adapter with a small implementation (an in-memory fake). **Depth** *(APoSD)* Leverage at the interface: a lot of behaviour behind a small interface. **Deep** = high leverage. **Shallow** = interface nearly as complex as the implementation. **Boundary** *(Clean Architecture)* A line across which source dependencies cross in one direction only. Enforces the dependency rule: dependencies point inward toward higher-level policy. A boundary is a particular kind of **seam** — one that also enforces a dependency direction. **Layer** *(Clean Architecture)* A horizontal stack of modules at the same level of policy. The inward direction is *upward* in policy (more general, more stable). Not interchangeable with **module** — a layer is the stack; a module is a unit within it. **Port** *(Clean Architecture)* An interface owned by an inner layer, implemented by an outer-layer adapter. Use "port" when the dependency-direction property is the point; otherwise just **interface**. **Adapter** *(Clean Architecture)* A concrete thing that satisfies an interface at a seam or boundary. Describes *role* (what slot it fills), not substance (what's inside). **Humble** adapters do *only* translation between external formats and the use-case call — no business decisions. **Cognitive load / Change amplification / Hidden dependencies / Temporal coupling** *(APoSD)* The dimensions a deep module reduces. Use these names when describing *why* a deepening helps: - **Cognitive load** — total facts a reader must hold at once. - **Change amplification** — one conceptual change requiring many code changes. - **Hidden dependencies** — knowledge required to use the module that isn't visible at the interface. - **Temporal coupling** — operations that must be called in a specific order; almost always a sign of a shallow module exposing its phases. ### Our additions Where the bundled books don't have a precise term, we've added these. **Seam** *(from Michael Feathers, Working Effectively with Legacy Code — also bundled in /tdd's rules)* A place where behaviour can be altered without editing in that place. The *location* at which a module's interface lives. Choosing where to put the seam is its own design decision, distinct from what goes behind it. A **boundary** in Clean Architecture's sense is a particular kind of seam — one that also enforces a dependency direction. Prefer **seam** when the topic is testability and substitution; **boundary** when the topic is policy/detail separation. **Depth-as-leverage** We measure depth as *behaviour per unit of interface a caller has to learn*. APoSD also frames depth as a ratio of implementation lines to interface lines; we don't use the ratio because it rewards padding the implementation. Both framings agree on what makes a module shallow. **Leverage** What callers get from depth. More capability per unit of interface they have to learn. One implementation pays back across N call sites and M tests. Not a book term — added because the concept is useful enough to name. **Locality** What maintainers get from depth. Change, bugs, knowledge, and verification concentrate at one place rather than spreading across callers. Fix once, fixed everywhere. Not a book term — same reason. ## Deep vs shallow modules **Deep module** = small interface + lots of implementation ``` ┌─────────────────────┐ │ Small Interface │ ← Few methods, simple params ├─────────────────────┤ │ │ │ │ │ Deep Implementation│ ← Complex logic hidden │ │ │ │ └─────────────────────┘ ``` **Shallow module** = large interface + little implementation (avoid) ``` ┌─────────────────────────────────┐
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Signals
- Stars
- 2
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Jun 19, 2026 (4 months ago)
- Last release
- Sep 18, 2026 (1 month ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/ZunoSmartLabs/zsl-superpowers
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
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Plan and create git commits autonomously for changes made in this session (no per-commit approval prompt).
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Commit session changes, push the branch, and open a PR — in one shot.
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Cite this page
codebase-design skill. Agent Mart. https://agentmart.dev/skills/zunosmartlabs-codebase-design (last updated 2026-10-24)