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common-mobile-animation

Motion design principles for mobile apps.

Skill by wildbitca

IndexedApache-2.0★ 1
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

npx agentmarket install skill/wildbitca-common-mobile-animation

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About

Motion design principles for mobile apps. Covers timing curves, transitions, gestures, and performance-conscious animations. (triggers: **/*_page.dart, **/*_screen.dart, **/*.swift, **/*Activity.kt, **/*Screen.tsx, Animation, AnimationController, Animated, MotionLayout, transition, gesture)

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/common-mobile-animation

What's inside

Skill name
common-mobile-animation
Description
Motion design principles for mobile apps. Covers timing curves, transitions, gestures, and performance-conscious animations. (triggers: **/*_page.dart, **/*_screen.dart, **/*.swift, **/*Activity.kt, **/*Screen.tsx, Animation, AnimationController, Animated, MotionLayout, transition, gesture)
License
Apache-2.0
Instructions
34 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • animation-patterns.md · references/

SKILL.md (first lines)

# Mobile Animation

## **Priority: P1 (OPERATIONAL)**

Native-feeling motion design. Optimize for 60fps and platform conventions.

## Timing Standards

- **Short**: 100-150ms (Toggles, cell press)
- **Medium**: 250-350ms (Nav, modals)
- **Long**: 400-600ms (Shared element, complex state)
- **Limit**: Never >600ms.

## Guidelines

- **Easing**: Use `Curves.fastOutSlowIn` (Material) or `easeInOut` (iOS). Avoid `linear`.
- **Performance**: Animate `transform` (Scale/Translation) and `opacity`. Avoid `width`/`height`.
- **Gestures**: Implement `onPan` / `interactivePopGesture` for fluid UX.
- **Optimization**: Use `FadeTransition` / `SlideTransition` over `AnimatedBuilder` for simple cases.

[Animation Patterns](references/animation-patterns.md)

## Anti-Patterns

- **No Linear Easing**: Feels robotic.
- **No Layout Trashing**: Avoid animating properties that trigger layout (width, padding).
- **No Memory Leaks**: Always `dispose()` AnimationControllers.
- **No Blocking UI**: Run heavy calculations outside animation frames.

## Related Topics

mobile-ux-core | mobile-performance | flutter/animations

From wildbitca/ai-resources, Apache-2.0.

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Last commit (this folder)
Mar 23, 2026 (7 months ago)
Last release
Oct 24, 2026 (4 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
Apache-2.0
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

common-mobile-animation skill. Agent Mart. https://agentmart.dev/skills/wildbitca-common-mobile-animation (last updated 2026-10-24)