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common-mobile-ux-core

Universal mobile UX principles for touch-first interfaces.

Skill by wildbitca

IndexedApache-2.0★ 1
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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

Universal mobile UX principles for touch-first interfaces. Enforces touch targets, safe areas, and mobile-specific interaction patterns. (triggers: **/*_page.dart, **/*_screen.dart, **/*_view.dart, **/*.swift, **/*Activity.kt, **/*Screen.tsx, mobile, responsive, SafeArea, touch, gesture, viewport)

Use cases: design

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What this skill can do and what it asks for, from its SKILL.md. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

Files it touches

  • ~/.claude/skills/common-mobile-ux-core

What's inside

Skill name
common-mobile-ux-core
Description
Universal mobile UX principles for touch-first interfaces. Enforces touch targets, safe areas, and mobile-specific interaction patterns. (triggers: **/*_page.dart, **/*_screen.dart, **/*_view.dart, **/*.swift, **/*Activity.kt, **/*Screen.tsx, mobile, responsive, SafeArea, touch, gesture, viewport)
License
Apache-2.0
Instructions
36 lines in SKILL.md · view on GitHub

Files (2)

  • SKILL.md
  • example.md · references/

SKILL.md (first lines)

# Mobile UX Core

## **Priority: P0 (CRITICAL)**

Universal UX principles for mobile applications.

## Guidelines

- **Touch Targets**: Min 44x44pt (iOS) / 48x48dp (Android). Add padding if needed.
- **Safe Areas**: Wrap content in `SafeArea`/`WindowInsets`. Avoid notches.
- **Interactions**: Use active states (no hover). Haptic feedback (short).
- **Typography**: Min 16sp body. Line height 1.5x.
- **Keyboards**: Auto-scroll inputs. Set `InputType` (email/number) & `Action`.

## Code Examples

```dart
// ✅ Correct Target
IconButton(icon: Icon(Icons.close), padding: EdgeInsets.all(12))

// ❌ Too Small
Icon(Icons.close, size: 16)
```

## Anti-Patterns

- **No Hover Effects**: Mobile has no cursor. Use pressed states.
- **No Tiny Targets**: All clickable elements ≥44pt.
- **No Fixed Bottom**: Account for Home Indicator & Keyboard.
- **No OS Mix**: Use Material (Android) & Cupertino (iOS) conventions.

## Related Topics

mobile-accessibility | mobile-performance | flutter-design-system | react-native-dls

From wildbitca/ai-resources, Apache-2.0.

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Last commit (this folder)
Mar 23, 2026 (7 months ago)
Last release
Oct 24, 2026 (4 days ago)

From GitHub (fetched Oct 24, 2026).

Details

License
Apache-2.0
First seen
Oct 24, 2026
Last checked
Oct 24, 2026

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Cite this page

common-mobile-ux-core skill. Agent Mart. https://agentmart.dev/skills/wildbitca-common-mobile-ux-core (last updated 2026-10-24)