explore-unknowns
Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns…
Skill by threecee
Install
Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.
npx agentmarket install skill/threecee-explore-unknowns
Asks which of your tools to add it to (Claude Code, Codex, Cursor, VS Code, Windsurf, Gemini CLI, Claude Desktop) and shows the change first. See https://agentmart.dev/cli.
Get the weekly diff
The weekly diff: one email a week with new agent tools, notable updates and grade changes, plus security alerts for tools you follow. Double opt-in, one-click unsubscribe.
About
Use cases: writing, productivity
Reviews
Write a reviewNo reviews yet. Installed it? Reviews come from verified installers only. How reviews work
Permissions: not checked yet.
What's inside
- Skill name
explore-unknowns- Description
- Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's hands. Use when a request is ambiguous or underspecified, the codebase or domain is unfamiliar, the user will "know it when they see it", a reference implementation must be understood before porting, mid-build deviations from the plan need capturing, or a finished change needs buy-in or verified understanding before merge. Pairs with [write-spec](../write-spec/SKILL.md) — walk the quadrants to burn off fog before slicing, and feed the finished map into the spec.
- License
- MIT
- Instructions
- 72 lines in SKILL.md · view on GitHub
Files (7)
- SKILL.md
- after-the-walk.md · references/
- stage-1-known-knowns.md · references/
- stage-2-known-unknowns.md · references/
- stage-3-unknown-knowns.md · references/
- stage-4-unknown-unknowns.md · references/
- stage-5-hand-over-the-map.md · references/
SKILL.md (first lines)
# Explore Unknowns The map is not the territory. The prompt, the plan, and the context window are the map; the codebase, the domain, and the user's actual intent are the territory. The gap between them is the unknowns — and an unknown found before code is written costs minutes, while the same unknown found three PRs later costs the three PRs. This skill is a guided conversation: the **quadrant walk**. Together with the user you fill in a four-quadrant map of the task, one quadrant per stage, and the user walks away holding the completed map. The map is the deliverable; implementation is a different task that starts only after the map is handed over. Two moves apply at every stage: - **Reacting beats imagining.** Never ask the user to describe what they want when you can hand them something concrete to react to — a rendered option, a clickable mock, a decisions table. Reacting extracts knowledge the user has but cannot articulate unprompted. - **Every artifact assembles the reply.** End each artifact with the user's next message pre-drafted: steal/skip chips, resonate checkboxes, a decisions table, a copyable sharpened prompt — so their reaction becomes their next message with near-zero typing. ## The Quadrant Walk Five stages, walked in order, one at a time. **When you enter a stage, read its reference file and follow it.** Name the current quadrant as you go — the user should always know where they stand on the map — and finish the stage in front of you before opening the next. 1. **[Known knowns](references/stage-1-known-knowns.md)** — scan the territory, then open with the settled ground. 2. **[Known unknowns](references/stage-2-known-unknowns.md)** — the questions you can name; resolve them one at a time. 3. **[Unknown knowns](references/stage-3-unknown-knowns.md)** — extract the taste and tacit context nobody has put into words. 4. **[Unknown unknowns](references/stage-4-unknown-unknowns.md)** — sweep the territory for landmines. 5. **[Hand over the map](references/stage-5-hand-over-the-map.md)** — the completed four-quadrant map, the walk's only done-condition. When the user moves on to build, review, or merge what the walk mapped, read [after the walk](references/after-the-walk.md) — the map lives on past planning. ## Rules - Walk the quadrants in order, one stage at a time, naming the current quadrant. The walk ends with the map in the user's hands — no map, not done. - Stages order the walk; they never embargo information. A finding that materially bears on a decision in flight is disclosed the moment you have it, then filed on the map under its quadrant — never held back for its stage's scheduled turn. - Nothing closes off-screen. Any question or judgment call the map records as closed must have been shown to the user first — including ones the territory answered. - Close items as decisions, not discussions. Each resolved unknown ends as a one-line decision plus its why, phrased so the spec can carry it verbatim as a given. Every choice a builder later invents unsupervised is an unknown this walk missed — a map that leaves the implementer deciding is incomplete. - Claims about the territory cite real files actually read; invented data is labeled as such. A fabricated specific destroys the map's authority. - HTML artifacts are self-contained single files: inline CSS/JS, no external requests, plausible fake data over lorem ipsum. - Stop at every stage boundary that needs the user's reaction. Never barrel into implementation on unconfirmed guesses — implementing is a separate task that begins after the map is delivered.
From threecee/software-factory-kit, MIT.
More from threecee/software-factory-kit
- 0.563score
compare-screenshots
threecee
Compare screenshots to judge which image is less wrong, not to match a baseline.
SkillBFreshness: B★ 2Claude Code +9 - 0.563score
refactor-clean
threecee
Refactor toward one clear owner per concept instead of adding sediment.
SkillBFreshness: B★ 2Claude Code +9 - 0.563score
code-review
threecee
Review a current diff for correctness, stale references, ownership, test quality, unnecessary compatibility, and cleanup.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
independent-lane-review
threecee
Run a fresh-context, multi-model adversarial review of a lane before train assembly or on demand.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
finishing-a-development-branch
threecee
Use after implementation and tests are complete to choose and safely execute merge, pull-request, keep, or discard handling while respecting normal, linked…
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
brainstorming
threecee
Explore intent and produce an approved design before unbriefed creative implementation.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
implement-spec
threecee
Implement an approved spec through reviewable passes.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
audit-choices
threecee
Audit decisions an implementing agent made beyond the brief, without changing code.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
claude
threecee
Use Claude Code as an independent `claude -p` subagent when the user explicitly asks for Claude, wants a second-agent opinion from Claude, or asks to delegate…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
handback-digest
threecee
Draft one choices-ledger entry per choice in a lane handback, in the ledger's own ELI5 entry format, as the starting point for the orchestrator's…
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
bulk-reader
threecee
Answer a narrow question over one or more large repository files without reading their raw content into context.
SkillBFreshness: B★ 2Claude Code +9 - 0.557score
log-triage
threecee
Extract failing tests, assertion messages, tracebacks, and red gate results from a large run or verify log without reading its full text.
SkillBFreshness: B★ 2Claude Code +9
Signals
- Stars
- 2
- Forks
- 0
- Open issues
- 0
- Last commit (this folder)
- Aug 22, 2026 (2 months ago)
From GitHub (fetched Oct 24, 2026).
Details
- License
- MIT
- Repository
- github.com/threecee/software-factory-kit
- First seen
- Oct 24, 2026
- Last checked
- Oct 24, 2026
- Source
- GitHubgithub-graphql
Same skill elsewhere
Copies of this SKILL.md published by others; search shows only one of them.
- 0.831score
explore-unknowns
dzhng
Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns…
SkillAFreshness: A★ 1.4KClaude Code +9 - 0.288score
explore-unknowns
Classified AI
Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns…
SkillCFreshness: CClaude Code +9
More from threecee
- 0.563score
compare-screenshots
threecee
Compare screenshots to judge which image is less wrong, not to match a baseline.
SkillBFreshness: B★ 2Claude Code +9 - 0.563score
refactor-clean
threecee
Refactor toward one clear owner per concept instead of adding sediment.
SkillBFreshness: B★ 2Claude Code +9 - 0.563score
code-review
threecee
Review a current diff for correctness, stale references, ownership, test quality, unnecessary compatibility, and cleanup.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
independent-lane-review
threecee
Run a fresh-context, multi-model adversarial review of a lane before train assembly or on demand.
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
finishing-a-development-branch
threecee
Use after implementation and tests are complete to choose and safely execute merge, pull-request, keep, or discard handling while respecting normal, linked…
SkillBFreshness: B★ 2Claude Code +9 - 0.559score
brainstorming
threecee
Explore intent and produce an approved design before unbriefed creative implementation.
SkillBFreshness: B★ 2Claude Code +9
Cite this page
explore-unknowns skill. Agent Mart. https://agentmart.dev/skills/threecee-explore-unknowns (last updated 2026-10-24)