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storyboard-handoff-skill

分镜交接技能。把通过审核的剧本桥接到标准分镜流或 Seedance 流。协调 storyboard-director、storyboard-artist、art-designer、animator 完成分镜生产。

Skill by Supreme-Ultimate

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Works with Claude Code, Claude apps, Codex, Cursor, Gemini CLI, GitHub Copilot, VS Code, OpenCode, Goose, Windsurf. Read the repository before you give any tool access to your data.

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About

分镜交接技能。把通过审核的剧本桥接到标准分镜流或 Seedance 流。协调 storyboard-director、storyboard-artist、art-designer、animator 完成分镜生产。

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What this skill can do and what it asks for, from its SKILL.md and code. Checked Oct 25, 2026.

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Network hosts it talks to 1

  • codeload.github.com · found in install command

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  • ~/.claude/skills/storyboard-handoff-skill

What's inside

Skill name
storyboard-handoff-skill
Description
分镜交接技能。把通过审核的剧本桥接到标准分镜流或 Seedance 流。协调 storyboard-director、storyboard-artist、art-designer、animator 完成分镜生产。
License
MIT
Instructions
152 lines in SKILL.md · view on GitHub

Files (1)

  • SKILL.md

SKILL.md (first lines)

# 分镜交接技能

## 必读
1. `../../references/00-first-principles.md`
2. `../../references/06-storyboard-handoff.md`
3. `../../references/08-camera-and-cinematography.md`
4. `../../references/09-storyboard-methodology.md`
5. `../../references/10a-action-dialogue-scenes.md`
6. `../../references/11a-seedance-prompt-methodology.md`

## 技能说明

分镜交接技能,负责将通过审核的剧本桥接到视频化阶段。提供两种工作流:

1. **标准分镜流(Film Storyboard)**:适用于传统影视分镜需求
   - Beat 拆解 → Beat Board(九宫格)→ Sequence Board(四宫格)→ Motion Prompt
   - 产物:静态分镜图 + 图生视频提示词

2. **Seedance 流(Seedance Storyboard)**:适用于 Seedance 2.0 文生视频
   - 导演讲戏分析 → 服化道设计 → Seedance 2.0 提示词
   - 产物:可直接复制到 Seedance 平台的提示词脚本

## 前置条件

1. 剧本已通过业务审核(`outputs/{剧本名}/review/review-log.md` 中对应集数标记 PASS)
2. 剧本已通过合规审核(`outputs/{剧本名}/review/review-log.md` 中对应集数标记 PASS)
3. 角色与场景命名稳定

## 输入

1. 通过审核的剧本(`outputs/{剧本名}/scripts/ep<N>.md`)
2. 用户指定的工作流类型(film / seedance)
3. 视觉风格(可选,默认:真人风格)

## 输出

### 标准分镜流产物
1. `outputs/{剧本名}/storyboard/ep<N>/beat-breakdown.md` — 节拍拆解表
2. `outputs/{剧本名}/storyboard/ep<N>/beat-board.md` — Beat Board 九宫格提示词
3. `outputs/{剧本名}/storyboard/ep<N>/sequence-board.md` — Sequence Board 四宫格提示词
4. `outputs/{剧本名}/storyboard/ep<N>/motion-prompt.md` — 动态提示词

### Seedance 流产物
1. `outputs/{剧本名}/storyboard/ep<N>/01-director-analysis.md` — 导演分析(讲戏本 + 人物清单 + 场景清单)
2. `outputs/{剧本名}/assets/character-prompts.md` — 人物提示词(跨集累积)
3. `outputs/{剧本名}/assets/scene-prompts.md` — 场景提示词(跨集累积)
4. `outputs/{剧本名}/storyboard/ep<N>/02-seedance-prompts.md` — Seedance 2.0 提示词脚本

## 执行流程

### 前置检查

1. 检查剧本是否存在:`outputs/{剧本名}/scripts/ep<N>.md`
2. 检查审核记录:`outputs/{剧本名}/review/review-log.md`
3. 确认该集已通过业务审核和合规审核
4. 如未通过审核,提示用户先执行 `~review N`

### 工作流选择

询问用户选择工作流类型:
- `film`:标准分镜流(Beat breakdown → Beat Board → Sequence Board → Motion Prompt)
- `seedance`:Seedance 流(Director analysis → Art design → Seedance prompts)

### 标准分镜流(Film Storyboard)

#### 阶段 1:Beat Breakdown(节拍拆解)
1. 调用 `storyboard-artist` 使用 `film-storyboard-skill` 生成节拍拆解表
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/beat-breakdown.md`
3. 调用 `storyboard-director` 使用 `storyboard-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

#### 阶段 2:Beat Board(九宫格)
1. 调用 `storyboard-artist` 使用 `film-storyboard-skill` 生成 Beat Board 九宫格提示词
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/beat-board.md`
3. 调用 `storyboard-director` 使用 `storyboard-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

#### 阶段 3:Sequence Board(四宫格)
1. 调用 `storyboard-artist` 使用 `film-storyboard-skill` 生成 Sequence Board 四宫格提示词
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/sequence-board.md`
3. 调用 `storyboard-director` 使用 `storyboard-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

#### 阶段 4:Motion Prompt(动态提示词)
1. 调用 `animator` 使用 `animator-skill` 生成动态提示词
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/motion-prompt.md`
3. 调用 `storyboard-director` 使用 `storyboard-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

### Seedance 流(Seedance Storyboard)

#### 阶段 1:Director Analysis(导演分析)
1. 调用 `storyboard-director` 使用 `director-skill` 生成导演分析
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/01-director-analysis.md`(包含讲戏本 + 人物清单 + 场景清单)
3. 调用 `storyboard-director` 使用 `script-analysis-review-skill` 自审
4. 如 FAIL,回改并重审,直到 PASS

#### 阶段 2:Art Design(服化道设计)
1. 调用 `art-designer` 使用 `art-design-skill` 生成人物和场景提示词
2. 输出:
   - `outputs/{剧本名}/assets/character-prompts.md`(追加式写入,跨集累积)
   - `outputs/{剧本名}/assets/scene-prompts.md`(追加式写入,跨集累积)
3. 调用 `storyboard-director` 使用 `art-direction-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

#### 阶段 3:Seedance Prompts(Seedance 提示词)
1. 调用 `storyboard-artist` 使用 `seedance-storyboard-skill` 生成 Seedance 2.0 提示词
2. 输出:`outputs/{剧本名}/storyboard/ep<N>/02-seedance-prompts.md`
3. 调用 `storyboard-director` 使用 `seedance-prompt-review-skill` 审核
4. 如 FAIL,回改并重审,直到 PASS

## 审核机制

每个阶段都执行:**生成 → 导演审核 → 回改 → 复审**

审核标准参考:
- `../../references/04-review-gates.md`(业务审核标准)
- `../../references/05-compliance-boundaries.md`(合规审核标准)

From Supreme-Ultimate/novel-to-script-team, MIT.

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Last checked
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storyboard-handoff-skill. Agent Mart. https://agentmart.dev/skills/supreme-ultimate-storyboard-handoff-skill (last updated 2026-10-24)